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SinaRO Classes

Every class actually available on this server, with the skills tied to each one. Each branch shows how it evolves starting from its base class.

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Choose a class and plan a build by assigning stats, skills, and equipment. You can save it and share it with the community.

Novice

Novice

Every character's starting class: low stats and no specialization yet, meant to learn the game's basics before choosing a first job.

4 skills
Show skills
Swordsman

Evolves from Novice

Swordsman

A melee fighter built around Strength and Vitality, with high HP and solid tanking potential; the base for Knight and Crusader.

10 skills
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Knight

Evolves from Swordsman

Knight

The Swordsman's first advancement: a mounted heavy fighter with high HP and steady physical damage, a strong tank and melee attacker.

12 skills
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Lord Knight

Evolves from Knight

Lord Knight

The Knight's transcendent advancement: top-tier melee physical damage, the archetypal melee tank/DPS.

8 skills
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Rune Knight

Evolves from Lord Knight

Rune Knight

The Knight's 3rd job: a rune-empowered knight with very high physical damage and a summonable dragon mount.

13 skills
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Crusader

Evolves from Swordsman

Crusader

The Swordsman's other second-job path (alongside Knight): a holy shield-bearing warrior with dark-magic resistance and defensive support.

19 skills
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Paladin

Evolves from Crusader

Paladin

The Crusader's transcendent advancement: the ultimate holy tank, very high defense and strong ally-protection tools.

4 skills
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Royal Guard

Evolves from Paladin

Royal Guard

The Crusader's 3rd job: a holy tank/attacker with spears and protection magic, also capable of solid area damage.

21 skills
Show skills
High Swordsman

Evolves from Swordsman

High Swordsman

A reborn Swordsman, on the way to becoming Knight/Crusader again on the transcendent path.

0 skills
Mage

Evolves from Novice

Mage

An elemental spellcaster with strong area damage but low HP and slow early casting; the base for Wizard and Sage.

14 skills
Show skills
Wizard

Evolves from Mage

Wizard

The Mage's first advancement: an elemental area-damage specialist, devastating but still fragile.

14 skills
Show skills
High Wizard

Evolves from Wizard

High Wizard

The Wizard's transcendent advancement: even greater elemental area damage, with new devastating spells.

6 skills
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Warlock

Evolves from High Wizard

Warlock

The Wizard's 3rd job: a master of the elements with multi-element magic combos and strong area crowd control.

24 skills
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Sage

Evolves from Mage

Sage

The Mage's other second-job path (alongside Wizard): a versatile scholar with support/utility spells alongside elemental attacks.

25 skills
Show skills
Professor

Evolves from Sage

Professor

The Sage's transcendent advancement: upgraded support/control magic, excellent at disabling enemies and assisting the party.

8 skills
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Sorcerer

Evolves from Professor

Sorcerer

The Sage's 3rd job: elemental magic with summoned spirits and strong control, very versatile in PvM and PvP.

28 skills
Show skills
High Mage

Evolves from Mage

High Mage

A reborn Mage, on the way to becoming Wizard/Sage again on the transcendent path.

0 skills
Archer

Evolves from Novice

Archer

A ranged fighter built around Dexterity and precise/critical hits, strong against single targets; the base for Hunter and Bard/Dancer.

7 skills
Show skills
Hunter

Evolves from Archer

Hunter

The Archer's first advancement: a ranged marksman with traps and a falcon companion, dealing steady damage from afar.

19 skills
Show skills
Sniper

Evolves from Hunter

Sniper

The Hunter's transcendent advancement: even higher ranged damage, with upgraded traps and falcon.

4 skills
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Ranger

Evolves from Sniper

Ranger

The Hunter's 3rd job: an even deadlier archer/trapper, with an upgraded falcon and advanced traps.

24 skills
Show skills
Bard

Evolves from Archer

Bard

The Archer's male second-job support path: a musician whose songs buff the whole party.

18 skills
Show skills
Clown

Evolves from Bard

Clown

The Bard's transcendent advancement: even stronger musical support for the whole party.

6 skills
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Minstrel

Evolves from Clown

Minstrel

The Clown's 3rd job: the ultimate musical support, with even stronger party-wide songs.

25 skills
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Dancer

Evolves from Archer

Dancer

The Archer's female second-job support path: a dancer whose performances buff the party.

19 skills
Show skills
Gypsy

Evolves from Dancer

Gypsy

The Dancer's transcendent advancement: even stronger performance-based support for the whole party.

6 skills
Show skills
Wanderer

Evolves from Gypsy

Wanderer

The Gypsy's 3rd job: the ultimate performance-based support, with even stronger party-wide effects.

25 skills
Show skills
High Archer

Evolves from Archer

High Archer

A reborn Archer, on the way to becoming Hunter/Bard/Dancer again on the transcendent path.

0 skills
Acolyte

Evolves from Novice

Acolyte

A support class with healing, buffs, and resistance to dark magic; essential for party survival; the base for Priest and Monk.

15 skills
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Priest

Evolves from Acolyte

Priest

The Acolyte's first advancement: the party's main healer and support, with resurrection and area protection spells.

19 skills
Show skills
High Priest

Evolves from Priest

High Priest

The Priest's transcendent advancement: even stronger support, with superior area protection spells.

5 skills
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Arch Bishop

Evolves from High Priest

Arch Bishop

The Priest's 3rd job: even greater mass healing and support, with spells that heal or damage across an area.

22 skills
Show skills
Monk

Evolves from Acolyte

Monk

The Acolyte's other second-job path (alongside Priest): a bare-handed combo fighter with escalating physical damage.

17 skills
Show skills
Champion

Evolves from Monk

Champion

The Monk's transcendent advancement: even more devastating bare-handed combos, one of the best sustained melee damage dealers.

4 skills
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Sura

Evolves from Champion

Sura

The Champion's 3rd job: a bare-handed fighter with even more devastating combos and spiritual-energy abilities.

24 skills
Show skills
High Acolyte

Evolves from Acolyte

High Acolyte

A reborn Acolyte, on the way to becoming Priest/Monk again on the transcendent path.

0 skills
Merchant

Evolves from Novice

Merchant

An economy-focused class with physical strength and cart-based utility, with access to trading and crafting; the base for Blacksmith and Alchemist.

12 skills
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Blacksmith

Evolves from Merchant

Blacksmith

The Merchant's first advancement: a combat blacksmith with very high physical damage and the ability to forge/refine equipment.

24 skills
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Whitesmith

Evolves from Blacksmith

Whitesmith

The Blacksmith's transcendent advancement: extreme melee physical damage, often the best single-target melee in classic RO.

5 skills
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Mechanic

Evolves from Whitesmith

Mechanic

The Blacksmith's 3rd job: a Madogear (mech) pilot with devastating physical damage and mechanical support options.

31 skills
Show skills
Alchemist

Evolves from Merchant

Alchemist

The Merchant's other second-job path (alongside Blacksmith): a potion crafter and Homunculus master with chemical area damage.

20 skills
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Creator

Evolves from Alchemist

Creator

The Alchemist's transcendent advancement: even stronger potion and Homunculus crafting, with area chemical bombs.

3 skills
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Genetic

Evolves from Creator

Genetic

The Alchemist's 3rd job: a biological potion/bomb master with cart-enhanced area damage and creature summons.

19 skills
Show skills
High Merchant

Evolves from Merchant

High Merchant

A reborn Merchant, on the way to becoming Blacksmith/Alchemist again on the transcendent path.

0 skills
Thief

Evolves from Novice

Thief

An agile class specialized in attack speed, stealth, and critical melee damage; the base for Assassin and Rogue.

10 skills
Show skills
Assassin

Evolves from Thief

Assassin

The Thief's first advancement: a burst critical-damage melee specialist, often dual-wielding, fragile but deadly.

12 skills
Show skills
Assassin Cross

Evolves from Assassin

Assassin Cross

The Thief/Assassin's transcendent advancement: top-tier melee critical damage, often dual-wielding, the archetypal melee DPS.

5 skills
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Guillotine Cross

Evolves from Assassin Cross

Guillotine Cross

The Thief/Assassin branch's 3rd-job advancement: a poison and stealth critical-damage master, dual-wielding.

19 skills
Show skills
Rogue

Evolves from Thief

Rogue

The Thief's other second-job path (alongside Assassin): a versatile rogue able to steal enemy skills and deal flexible damage.

21 skills
Show skills
Stalker

Evolves from Rogue

Stalker

The Rogue's transcendent advancement: extreme versatility, able to steal skills and deal flexible melee or ranged damage.

4 skills
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Shadow Chaser

Evolves from Stalker

Shadow Chaser

The Stalker's 3rd job: a master of deception and flexible damage, able to copy enemy skills and strike from the shadows.

23 skills
Show skills
High Thief

Evolves from Thief

High Thief

A reborn Thief, on the way to becoming Assassin/Rogue again on the transcendent path.

0 skills
Super Novice

Evolves from Novice

Super Novice

A special class combining small fragments of every first job's skills into one versatile character, with an unusual leveling curve.

51 skills
Show skills
Gunslinger

Evolves from Novice

Gunslinger

A special ranged class based on pistols and rifles, with a wide variety of special ammo and flexible damage.

22 skills
Show skills
Rebellion

Evolves from Gunslinger

Rebellion

The Gunslinger's advanced evolution: even greater ranged damage with special ammo and more tactical options.

20 skills
Show skills
Ninja

Evolves from Novice

Ninja

A special hybrid class blending elemental ninjutsu, shuriken throws, and mobility/stealth techniques.

23 skills
Show skills
Kagerou

Evolves from Ninja

Kagerou

A special advanced ninja class (male variant), with offensive ninjutsu and high mobility in close combat.

25 skills
Show skills
Oboro

Evolves from Ninja

Oboro

A special advanced ninja class (female variant), with offensive ninjutsu and high mobility in close combat.

25 skills
Show skills
Taekwon

Evolves from Novice

Taekwon

A special bare-handed martial-arts class focused on Base Level more than Job Level; the base for Taekwon Master, Soul Linker, and Star Gladiator.

17 skills
Show skills
Star Gladiator

Evolves from Taekwon

Star Gladiator

A Taekwon advancement focused on combat: a bare-handed fighter with constellation- and spirit-based abilities.

18 skills
Show skills
Star Emperor

Evolves from Star Gladiator

Star Emperor

The Star Gladiator's advanced evolution: a bare-handed fighter with further empowered stellar abilities.

20 skills
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Soul Linker

Evolves from Taekwon

Soul Linker

A Taekwon advancement focused on support: 'links' other players' souls to grant them unique buffs.

27 skills
Show skills
Soul Reaper

Evolves from Soul Linker

Soul Reaper

The Soul Linker's advanced evolution: manipulates souls with even more powerful support/control effects.

17 skills
Show skills
High Novice

Evolves from Novice

High Novice

A temporary form right after rebirth, before redoing the first job on the transcendent path.

1 skills
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Summoner

Summoner

A special lightweight class meant for a simplified start: uses small elemental spirits for basic attack and support.

36 skills
Show skills
Novice
4 skills0 build(s)
Swordsman
10 skills0 build(s)
Knight
12 skills0 build(s)
Lord Knight
8 skills0 build(s)
Rune Knight
13 skills0 build(s)
Crusader
19 skills0 build(s)
Paladin
4 skills0 build(s)
Royal Guard
21 skills0 build(s)
High Swordsman
0 skills0 build(s)
Mage
14 skills0 build(s)
Wizard
14 skills0 build(s)
High Wizard
6 skills0 build(s)
Warlock
24 skills0 build(s)
Sage
25 skills0 build(s)
Professor
8 skills0 build(s)
Sorcerer
28 skills0 build(s)
High Mage
0 skills0 build(s)
Archer
7 skills0 build(s)
Hunter
19 skills0 build(s)
Sniper
4 skills0 build(s)
Ranger
24 skills0 build(s)
Bard
18 skills0 build(s)
Clown
6 skills0 build(s)
Minstrel
25 skills0 build(s)
Dancer
19 skills0 build(s)
Gypsy
6 skills0 build(s)
Wanderer
25 skills0 build(s)
High Archer
0 skills0 build(s)
Acolyte
15 skills0 build(s)
Priest
19 skills0 build(s)
High Priest
5 skills0 build(s)
Arch Bishop
22 skills0 build(s)
Monk
17 skills0 build(s)
Champion
4 skills0 build(s)
Sura
24 skills0 build(s)
High Acolyte
0 skills0 build(s)
Merchant
12 skills0 build(s)
Blacksmith
24 skills0 build(s)
Whitesmith
5 skills0 build(s)
Mechanic
31 skills0 build(s)
Alchemist
20 skills0 build(s)
Creator
3 skills0 build(s)
Genetic
19 skills0 build(s)
High Merchant
0 skills0 build(s)
Thief
10 skills0 build(s)
Assassin
12 skills0 build(s)
Assassin Cross
5 skills0 build(s)
Guillotine Cross
19 skills0 build(s)
Rogue
21 skills0 build(s)
Stalker
4 skills0 build(s)
Shadow Chaser
23 skills0 build(s)
High Thief
0 skills0 build(s)
Super Novice
51 skills0 build(s)
Gunslinger
22 skills0 build(s)
Rebellion
20 skills0 build(s)
Ninja
23 skills0 build(s)
Kagerou
25 skills0 build(s)
Oboro
25 skills0 build(s)
Taekwon
17 skills0 build(s)
Star Gladiator
18 skills0 build(s)
Star Emperor
20 skills0 build(s)
Soul Linker
27 skills0 build(s)
Soul Reaper
17 skills0 build(s)
High Novice
1 skills0 build(s)
Summoner
36 skills0 build(s)
No class matches your search.
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