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SinaRO Classes

Every class actually available on this server, with the skills tied to each one. Each branch shows how it evolves starting from its base class.

Community builds

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Choose a class and plan a build by assigning stats, skills, and equipment. You can save it and share it with the community.

Choose a race

Select a race to view the classes available for that path.

Novice

Novice

Base class

Every character's starting class: low stats and no specialization yet, meant to learn the game's basics before choosing a first job.

4 skills
Show skills
Evolutions
Swordsman

Evolves from Novice

A melee fighter built around Strength and Vitality, with high HP and solid tanking potential; the base for Knight and Crusader.

10 skills
Show skills
Evolutions
Knight

Evolves from Swordsman

The Swordsman's first advancement: a mounted heavy fighter with high HP and steady physical damage, a strong tank and melee attacker.

12 skills
Show skills
Crusader

Evolves from Swordsman

The Swordsman's other second-job path (alongside Knight): a holy shield-bearing warrior with dark-magic resistance and defensive support.

19 skills
Show skills
Mage

Evolves from Novice

An elemental spellcaster with strong area damage but low HP and slow early casting; the base for Wizard and Sage.

14 skills
Show skills
Evolutions
Wizard

Evolves from Mage

The Mage's first advancement: an elemental area-damage specialist, devastating but still fragile.

14 skills
Show skills
Sage

Evolves from Mage

The Mage's other second-job path (alongside Wizard): a versatile scholar with support/utility spells alongside elemental attacks.

25 skills
Show skills
Archer

Evolves from Novice

A ranged fighter built around Dexterity and precise/critical hits, strong against single targets; the base for Hunter and Bard/Dancer.

7 skills
Show skills
Evolutions
Hunter

Evolves from Archer

The Archer's first advancement: a ranged marksman with traps and a falcon companion, dealing steady damage from afar.

19 skills
Show skills
Bard

Evolves from Archer

The Archer's male second-job support path: a musician whose songs buff the whole party.

19 skills
Show skills
Dancer

Evolves from Archer

The Archer's female second-job support path: a dancer whose performances buff the party.

19 skills
Show skills
Acolyte

Evolves from Novice

A support class with healing, buffs, and resistance to dark magic; essential for party survival; the base for Priest and Monk.

15 skills
Show skills
Evolutions
Priest

Evolves from Acolyte

The Acolyte's first advancement: the party's main healer and support, with resurrection and area protection spells.

19 skills
Show skills
Monk

Evolves from Acolyte

The Acolyte's other second-job path (alongside Priest): a bare-handed combo fighter with escalating physical damage.

17 skills
Show skills
Merchant

Evolves from Novice

An economy-focused class with physical strength and cart-based utility, with access to trading and crafting; the base for Blacksmith and Alchemist.

12 skills
Show skills
Evolutions
Blacksmith

Evolves from Merchant

The Merchant's first advancement: a combat blacksmith with very high physical damage and the ability to forge/refine equipment.

24 skills
Show skills
Alchemist

Evolves from Merchant

The Merchant's other second-job path (alongside Blacksmith): a potion crafter and Homunculus master with chemical area damage.

20 skills
Show skills
Thief

Evolves from Novice

An agile class specialized in attack speed, stealth, and critical melee damage; the base for Assassin and Rogue.

10 skills
Show skills
Evolutions
Assassin

Evolves from Thief

The Thief's first advancement: a burst critical-damage melee specialist, often dual-wielding, fragile but deadly.

12 skills
Show skills
Rogue

Evolves from Thief

The Thief's other second-job path (alongside Assassin): a versatile rogue able to steal enemy skills and deal flexible damage.

21 skills
Show skills
Super Novice

Evolves from Novice

A special class combining small fragments of every first job's skills into one versatile character, with an unusual leveling curve.

51 skills
Show skills
Evolutions
Expanded Super Novice

Evolves from Super Novice

The Super Novice's expanded evolution: broadens its skill repertoire and takes the class's versatility to a higher level.

49 skills
Show skills
Hyper Novice

Evolves from Super Novice

The Super Novice's ultimate evolution: combines fragments of every job's skills at an even higher level.

15 skills
Show skills
Gunslinger

Evolves from Novice

A special ranged class based on pistols and rifles, with a wide variety of special ammo and flexible damage.

22 skills
Show skills
Evolutions
Rebellion

Evolves from Gunslinger

The Gunslinger's advanced evolution: even greater ranged damage with special ammo and more tactical options.

20 skills
Show skills
Evolutions
Night Watch

Evolves from Rebellion

The Rebellion's advanced evolution: an elite marksman/vigilante with even more advanced firearms.

15 skills
Show skills
Ninja

Evolves from Novice

A special hybrid class blending elemental ninjutsu, shuriken throws, and mobility/stealth techniques.

23 skills
Show skills
Evolutions
Kagerou

Evolves from Ninja

A special advanced ninja class (male variant), with offensive ninjutsu and high mobility in close combat.

25 skills
Show skills
Evolutions
Shinkiro

Evolves from Kagerou

The Kagerou's advanced evolution: even more refined ninja mirage and evasion techniques.

20 skills
Show skills
Oboro

Evolves from Ninja

A special advanced ninja class (female variant), with offensive ninjutsu and high mobility in close combat.

25 skills
Show skills
Evolutions
Shiranui

Evolves from Oboro

The Oboro's advanced evolution: even more refined ninja mirage and evasion techniques.

20 skills
Show skills
Taekwon

Evolves from Novice

A special bare-handed martial-arts class focused on Base Level more than Job Level; the base for Taekwon Master, Soul Linker, and Star Gladiator.

17 skills
Show skills
Evolutions
Star Gladiator

Evolves from Taekwon

A Taekwon advancement focused on combat: a bare-handed fighter with constellation- and spirit-based abilities.

18 skills
Show skills
Evolutions
Star Emperor

Evolves from Star Gladiator

The Star Gladiator's advanced evolution: a bare-handed fighter with further empowered stellar abilities.

20 skills
Show skills
Evolutions
Sky Emperor

Evolves from Star Emperor

The Star Emperor's further evolution: a constellation-bound fighter with even stronger stellar powers.

13 skills
Show skills
Soul Linker

Evolves from Taekwon

A Taekwon advancement focused on support: 'links' other players' souls to grant them unique buffs.

27 skills
Show skills
Evolutions
Soul Reaper

Evolves from Soul Linker

The Soul Linker's advanced evolution: manipulates souls with even more powerful support/control effects.

17 skills
Show skills
Evolutions
Soul Ascetic

Evolves from Soul Reaper

The Soul Reaper's further evolution: manipulates souls with intensified soul-reaping powers.

17 skills
Show skills
High Novice

Evolves from Novice

The class obtained through rebirth: the new starting point of the transcendent path, leading to a High first job.

1 skills
Show skills
Evolutions
High Swordsman

Evolves from High Novice

A reborn Swordsman, on the way to becoming Knight/Crusader again on the transcendent path.

0 skills
Evolutions
Lord Knight

Evolves from High Swordsman

The Knight's transcendent advancement: top-tier melee physical damage, the archetypal melee tank/DPS.

8 skills
Show skills
Evolutions
Rune Knight

Evolves from Lord Knight

The Knight's 3rd job: a rune-empowered knight with very high physical damage and a summonable dragon mount.

13 skills
Show skills
Evolutions
Dragon Knight

Evolves from Rune Knight

The Rune Knight's 4th-job advancement: summons a spectral dragon and empowers runic techniques for even greater melee damage.

13 skills
Show skills
Paladin

Evolves from High Swordsman

The Crusader's transcendent advancement: the ultimate holy tank, very high defense and strong ally-protection tools.

4 skills
Show skills
Evolutions
Royal Guard

Evolves from Paladin

The Crusader's 3rd job: a holy tank/attacker with spears and protection magic, also capable of solid area damage.

21 skills
Show skills
Evolutions
Imperial Guard

Evolves from Royal Guard

The Royal Guard's 4th-job advancement: an elite guardian with top-tier defense and ally protection.

16 skills
Show skills
High Mage

Evolves from High Novice

A reborn Mage, on the way to becoming Wizard/Sage again on the transcendent path.

0 skills
Evolutions
High Wizard

Evolves from High Mage

The Wizard's transcendent advancement: even greater elemental area damage, with new devastating spells.

6 skills
Show skills
Evolutions
Warlock

Evolves from High Wizard

The Wizard's 3rd job: a master of the elements with multi-element magic combos and strong area crowd control.

25 skills
Show skills
Evolutions
Arch Mage

Evolves from Warlock

The Warlock's 4th-job advancement: masters forbidden magic, chaining elemental spells into devastating combos.

19 skills
Show skills
Professor

Evolves from High Mage

The Sage's transcendent advancement: upgraded support/control magic, excellent at disabling enemies and assisting the party.

8 skills
Show skills
Evolutions
Sorcerer

Evolves from Professor

The Sage's 3rd job: elemental magic with summoned spirits and strong control, very versatile in PvM and PvP.

28 skills
Show skills
Evolutions
Elemental Master

Evolves from Sorcerer

The Sorcerer's 4th-job advancement: commands elemental spirits with total magical control and damage.

17 skills
Show skills
High Archer

Evolves from High Novice

A reborn Archer, on the way to becoming Hunter/Bard/Dancer again on the transcendent path.

0 skills
Evolutions
Sniper

Evolves from High Archer

The Hunter's transcendent advancement: even higher ranged damage, with upgraded traps and falcon.

4 skills
Show skills
Evolutions
Ranger

Evolves from Sniper

The Hunter's 3rd job: an even deadlier archer/trapper, with an upgraded falcon and advanced traps.

24 skills
Show skills
Evolutions
Windhawk

Evolves from Ranger

The Ranger's 4th-job advancement: aerial mastery with the falcon, even deadlier traps and ranged damage.

14 skills
Show skills
Clown

Evolves from High Archer

The Bard's transcendent advancement: even stronger musical support for the whole party.

6 skills
Show skills
Evolutions
Minstrel

Evolves from Clown

The Clown's 3rd job: the ultimate musical support, with even stronger party-wide songs.

25 skills
Show skills
Evolutions
Troubadour

Evolves from Minstrel

The Minstrel's 4th-job advancement: the ultimate hybrid musical support/damage class for the party.

15 skills
Show skills
Gypsy

Evolves from High Archer

The Dancer's transcendent advancement: even stronger performance-based support for the whole party.

6 skills
Show skills
Evolutions
Wanderer

Evolves from Gypsy

The Gypsy's 3rd job: the ultimate performance-based support, with even stronger party-wide effects.

25 skills
Show skills
Evolutions
Trouvere

Evolves from Wanderer

The Wanderer's 4th-job advancement: the ultimate hybrid performance-based support/damage class for the party.

15 skills
Show skills
High Acolyte

Evolves from High Novice

A reborn Acolyte, on the way to becoming Priest/Monk again on the transcendent path.

0 skills
Evolutions
High Priest

Evolves from High Acolyte

The Priest's transcendent advancement: even stronger support, with superior area protection spells.

5 skills
Show skills
Evolutions
Arch Bishop

Evolves from High Priest

The Priest's 3rd job: even greater mass healing and support, with spells that heal or damage across an area.

22 skills
Show skills
Evolutions
Cardinal

Evolves from Arch Bishop

The Arch Bishop's 4th-job advancement: the highest healing/support authority, with sacred judgment magic.

16 skills
Show skills
Champion

Evolves from High Acolyte

The Monk's transcendent advancement: even more devastating bare-handed combos, one of the best sustained melee damage dealers.

4 skills
Show skills
Evolutions
Sura

Evolves from Champion

The Champion's 3rd job: a bare-handed fighter with even more devastating combos and spiritual-energy abilities.

24 skills
Show skills
Evolutions
Inquisitor

Evolves from Sura

The Sura's 4th-job advancement: a devout martial artist channeling divine judgment through bare-handed combat.

17 skills
Show skills
High Merchant

Evolves from High Novice

A reborn Merchant, on the way to becoming Blacksmith/Alchemist again on the transcendent path.

0 skills
Evolutions
Whitesmith

Evolves from High Merchant

The Blacksmith's transcendent advancement: extreme melee physical damage, often the best single-target melee in classic RO.

5 skills
Show skills
Evolutions
Mechanic

Evolves from Whitesmith

The Blacksmith's 3rd job: a Madogear (mech) pilot with devastating physical damage and mechanical support options.

31 skills
Show skills
Evolutions
Meister

Evolves from Mechanic

The Mechanic's 4th-job advancement: pilots an even more powerful Madogear, the ultimate combat engineer.

17 skills
Show skills
Creator

Evolves from High Merchant

The Alchemist's transcendent advancement: even stronger potion and Homunculus crafting, with area chemical bombs.

3 skills
Show skills
Evolutions
Genetic

Evolves from Creator

The Alchemist's 3rd job: a biological potion/bomb master with cart-enhanced area damage and creature summons.

19 skills
Show skills
Evolutions
Biolo

Evolves from Genetic

The Genetic's 4th-job advancement: a bio-engineer with even more powerful chemical creations and Homunculus.

17 skills
Show skills
High Thief

Evolves from High Novice

A reborn Thief, on the way to becoming Assassin/Rogue again on the transcendent path.

0 skills
Evolutions
Assassin Cross

Evolves from High Thief

The Thief/Assassin's transcendent advancement: top-tier melee critical damage, often dual-wielding, the archetypal melee DPS.

5 skills
Show skills
Evolutions
Guillotine Cross

Evolves from Assassin Cross

The Thief/Assassin branch's 3rd-job advancement: a poison and stealth critical-damage master, dual-wielding.

19 skills
Show skills
Evolutions
Shadow Cross

Evolves from Guillotine Cross

The Guillotine Cross's 4th-job advancement: the ultimate master of poison and shadow stealth techniques.

11 skills
Show skills
Stalker

Evolves from High Thief

The Rogue's transcendent advancement: extreme versatility, able to steal skills and deal flexible melee or ranged damage.

4 skills
Show skills
Evolutions
Shadow Chaser

Evolves from Stalker

The Stalker's 3rd job: a master of deception and flexible damage, able to copy enemy skills and strike from the shadows.

23 skills
Show skills
Evolutions
Abyss Chaser

Evolves from Shadow Chaser

The Shadow Chaser's 4th-job advancement: a master of abyss techniques and stolen skills, maximum flexible damage.

12 skills
Show skills
Summoner

Summoner

Base class

A special lightweight class meant for a simplified start: uses small elemental spirits for basic attack and support.

36 skills
Show skills
Evolutions
Spirit Handler

Evolves from Summoner

The Summoner's evolution: commands mystical spirit creatures in combat.

18 skills
Show skills
Novice
4 skills0 build(s)
Swordsman
10 skills0 build(s)
Knight
12 skills0 build(s)
Crusader
19 skills0 build(s)
Mage
14 skills0 build(s)
Wizard
14 skills0 build(s)
Sage
25 skills0 build(s)
Archer
7 skills0 build(s)
Hunter
19 skills0 build(s)
Bard
19 skills0 build(s)
Dancer
19 skills0 build(s)
Acolyte
15 skills0 build(s)
Priest
19 skills0 build(s)
Monk
17 skills0 build(s)
Merchant
12 skills0 build(s)
Blacksmith
24 skills0 build(s)
Alchemist
20 skills0 build(s)
Thief
10 skills0 build(s)
Assassin
12 skills0 build(s)
Rogue
21 skills0 build(s)
Super Novice
51 skills0 build(s)
Expanded Super Novice
49 skills0 build(s)
Hyper Novice
15 skills0 build(s)
Gunslinger
22 skills0 build(s)
Rebellion
20 skills0 build(s)
Night Watch
15 skills0 build(s)
Ninja
23 skills0 build(s)
Kagerou
25 skills0 build(s)
Shinkiro
20 skills0 build(s)
Oboro
25 skills0 build(s)
Shiranui
20 skills0 build(s)
Taekwon
17 skills0 build(s)
Star Gladiator
18 skills0 build(s)
Star Emperor
20 skills0 build(s)
Sky Emperor
13 skills0 build(s)
Soul Linker
27 skills0 build(s)
Soul Reaper
17 skills0 build(s)
Soul Ascetic
17 skills0 build(s)
High Novice
1 skills0 build(s)
High Swordsman
0 skills0 build(s)
Lord Knight
8 skills0 build(s)
Rune Knight
13 skills0 build(s)
Dragon Knight
13 skills0 build(s)
Paladin
4 skills0 build(s)
Royal Guard
21 skills0 build(s)
Imperial Guard
16 skills0 build(s)
High Mage
0 skills0 build(s)
High Wizard
6 skills0 build(s)
Warlock
25 skills0 build(s)
Arch Mage
19 skills0 build(s)
Professor
8 skills0 build(s)
Sorcerer
28 skills0 build(s)
Elemental Master
17 skills0 build(s)
High Archer
0 skills0 build(s)
Sniper
4 skills0 build(s)
Ranger
24 skills0 build(s)
Windhawk
14 skills0 build(s)
Clown
6 skills0 build(s)
Minstrel
25 skills0 build(s)
Troubadour
15 skills0 build(s)
Gypsy
6 skills0 build(s)
Wanderer
25 skills0 build(s)
Trouvere
15 skills0 build(s)
High Acolyte
0 skills0 build(s)
High Priest
5 skills0 build(s)
Arch Bishop
22 skills0 build(s)
Cardinal
16 skills0 build(s)
Champion
4 skills0 build(s)
Sura
24 skills0 build(s)
Inquisitor
17 skills0 build(s)
High Merchant
0 skills0 build(s)
Whitesmith
5 skills0 build(s)
Mechanic
31 skills0 build(s)
Meister
17 skills0 build(s)
Creator
3 skills0 build(s)
Genetic
19 skills0 build(s)
Biolo
17 skills0 build(s)
High Thief
0 skills0 build(s)
Assassin Cross
5 skills0 build(s)
Guillotine Cross
19 skills0 build(s)
Shadow Cross
11 skills0 build(s)
Stalker
4 skills0 build(s)
Shadow Chaser
23 skills0 build(s)
Abyss Chaser
12 skills0 build(s)
Summoner
36 skills0 build(s)
Spirit Handler
18 skills0 build(s)

Interactive class tree

Explore the class hierarchy by dragging the canvas. Use Shift + the mouse wheel to zoom, or use the dedicated buttons. Select a class to open its details.

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