Gunslinger
A special ranged class based on pistols and rifles, with a wide variety of special ammo and flexible damage.
Class artwork
Gunslinger in the world of Ragnarok
Discover the look and identity of this class in the world of Ragnarok.
You must become this first
Quest guide: becoming Gunslinger
This guide uses the server’s active NPC quest. Follow the dialogue steps: tests and branches can vary by character and quest version.
Before you start
- Reach the Job level required for the job change.
- Complete the prerequisites stated by the NPC.
- Follow the assigned test and return to the NPC when instructed.
Show map and location
Master Miller · que_ng (152, 167)
Quest flow
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1
Talk to the quest NPC
Reach Master Miller and start the job-change application. Read the dialogue until the quest is registered.
Location: que_ng (152, 167)
Show map and location
que_ng (152, 167)
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2
Complete the assigned test
Follow the NPCs named in the dialogue and complete every requirement, collection, delivery, or test in your assigned branch. Do not skip a phase: some quests record progress only after speaking to the next NPC.
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3
Return for the job change
Return to Master Miller after completing the test. The NPC verifies the result and completes the job change when all requirements are met.
Location: que_ng (152, 167)
Show map and location
que_ng (152, 167)
Guide source: npc/jobs/1-1e/gunslinger.txt
Evolves into
Community builds
No builds shared for this class yet.
Skills
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Coin Flip Max Lv. 5
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Coin Fling Max Lv. 1
Requires: Coin Flip (Lv. 1)
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Triple Action Max Lv. 1
Requires: Coin Flip (Lv. 1)
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Bull's Eye Max Lv. 1
Requires: Coin Flip (Lv. 5)
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Last Stand Max Lv. 1
Requires: Coin Flip (Lv. 4)
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Gunslinger's Panic Max Lv. 1
Requires: Coin Flip (Lv. 4)
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Increase Accuracy Max Lv. 1
Requires: Coin Flip (Lv. 2)
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Magicial Bullet Max Lv. 1
Requires: Coin Flip (Lv. 1)
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Cracker Max Lv. 1
Requires: Coin Flip (Lv. 1)
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Single Action Max Lv. 10
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Snake Eyes Max Lv. 10
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Chain Action Max Lv. 10
Requires: Single Action (Lv. 1)
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Tracking Max Lv. 10
Requires: Single Action (Lv. 5)
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Disarm Max Lv. 5
Requires: Tracking (Lv. 7)
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Wounding Shot Max Lv. 5
Requires: Tracking (Lv. 5)
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Trigger Happy Shot Max Lv. 10
Requires: Chain Action (Lv. 3)
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Desperado Max Lv. 10
Requires: Trigger Happy Shot (Lv. 5)
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Gatling Fever Max Lv. 10
Requires: Trigger Happy Shot (Lv. 7), Desperado (Lv. 5)
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Crowd Control Shot Max Lv. 10
Requires: Single Action (Lv. 5)
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Full Blast Max Lv. 10
Requires: Crowd Control Shot (Lv. 3)
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Spread Shot Max Lv. 10
Requires: Single Action (Lv. 5)
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Gunslinger Mine Max Lv. 10
Requires: Spread Shot (Lv. 7)