Ranger
The Hunter's 3rd job: an even deadlier archer/trapper, with an upgraded falcon and advanced traps.
You must become this first
Quest guide: becoming Ranger
This is the active Renewal NPC quest on the server. Start with Survival Instructor#jr01, complete every step in order, and return to the hand-in point to become Ranger.
Before you start
- Be a Sniper: this is the class prerequisite for Ranger.
- Base Level 99 and Job Level 50.
- Have 0 Skill Points before the final hand-in.
- Free the weight capacity requested by the NPC before entering the trials.
- Prepare the items and any Zeny required by the assigned branch: amounts and consumption depend on the quest.
Show map and location
Survival Instructor#jr01 · tur_dun01 (156, 36)
Quest flow
The route follows the NPC order found in the server’s active script. Some trials branch and require items or Zeny introduced during the dialogue.
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1
1. Talk to Survival Instructor#jr01
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: tur_dun01 (156, 36)
Show map and location
1. Talk to Survival Instructor#jr01 tur_dun01 (156, 36)
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2
2. Talk to Test Instructor#jr02
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: tur_dun01 (91, 169)
Show map and location
2. Talk to Test Instructor#jr02 tur_dun01 (91, 169)
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3
3. Talk to Test Waiting Room#jr_03
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang01 (30, 44)
Show map and location
3. Talk to Test Waiting Room#jr_03 job3_rang01 (30, 44)
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4
4. Talk to Test Supervisor#jr_04
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (100, 95)
Show map and location
4. Talk to Test Supervisor#jr_04 job3_rang02 (100, 95)
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5
5. Talk to First Test Timer#jr_05
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (102, 95)
Show map and location
5. Talk to First Test Timer#jr_05 job3_rang02 (102, 95)
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6
6. Talk to CallCorrectAnswer#jr
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (104, 95)
Show map and location
6. Talk to CallCorrectAnswer#jr job3_rang02 (104, 95)
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7
7. Talk to CallWrongAnswer#jr
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (106, 95)
Show map and location
7. Talk to CallWrongAnswer#jr job3_rang02 (106, 95)
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8
8. Talk to Second Test Timer#jr_08
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (100, 93)
Show map and location
8. Talk to Second Test Timer#jr_08 job3_rang02 (100, 93)
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9
9. Talk to Staff Rust#jr_09
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (111, 56)
Show map and location
9. Talk to Staff Rust#jr_09 job3_rang02 (111, 56)
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10
10. Talk to Summon Monster#jr_10
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (136, 21)
Show map and location
10. Talk to Summon Monster#jr_10 job3_rang02 (136, 21)
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11
11. Talk to Test Supervisor#jr_11
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (180, 78)
Show map and location
11. Talk to Test Supervisor#jr_11 job3_rang02 (180, 78)
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12
12. Talk to Third Test Timer#jr_12
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (104, 93)
Show map and location
12. Talk to Third Test Timer#jr_12 job3_rang02 (104, 93)
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13
13. Talk to Test Supervisor#jr_13
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (251, 49)
Show map and location
13. Talk to Test Supervisor#jr_13 job3_rang02 (251, 49)
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14
14. Talk to Ranger Master#jr_29
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang01 (90, 43)
Show map and location
14. Talk to Ranger Master#jr_29 job3_rang01 (90, 43)
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15
15. Talk to Worker#job_ranger
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang01 (58, 1)
Show map and location
15. Talk to Worker#job_ranger job3_rang01 (58, 1)
Guide source: npc/re/jobs/3-1/ranger.txt
Community builds
No builds shared for this class yet.
Skills
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RA ARROWSTORM Max Lv. 10
Requires: RA AIMEDBOLT (Lv. 5)
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RA FEARBREEZE Max Lv. 5
Requires: RA ARROWSTORM (Lv. 5), RA CAMOUFLAGE (Lv. 1)
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RA RANGERMAIN Max Lv. 10
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RA AIMEDBOLT Max Lv. 10
Requires: Ankle Snare (Lv. 5)
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RA DETONATOR Max Lv. 1
Requires: RA CLUSTERBOMB (Lv. 3)
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RA ELECTRICSHOCKER Max Lv. 5
Requires: Shockwave Trap (Lv. 5)
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RA CLUSTERBOMB Max Lv. 5
Requires: RA RESEARCHTRAP (Lv. 3)
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RA WUGMASTERY Max Lv. 1
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RA WUGRIDER Max Lv. 3
Requires: RA WUGMASTERY (Lv. 1)
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RA WUGDASH Max Lv. 1
Requires: RA WUGRIDER (Lv. 1)
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RA WUGSTRIKE Max Lv. 5
Requires: RA TOOTHOFWUG (Lv. 1)
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RA WUGBITE Max Lv. 5
Requires: RA WUGSTRIKE (Lv. 1)
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RA TOOTHOFWUG Max Lv. 10
Requires: RA WUGMASTERY (Lv. 1)
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RA SENSITIVEKEEN Max Lv. 5
Requires: RA TOOTHOFWUG (Lv. 3)
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RA CAMOUFLAGE Max Lv. 5
Requires: RA RANGERMAIN (Lv. 1)
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RA RESEARCHTRAP Max Lv. 10
Requires: Claymore Trap (Lv. 1), Remove Trap (Lv. 1)
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RA MAGENTATRAP Max Lv. 1
Requires: RA RESEARCHTRAP (Lv. 1)
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RA COBALTTRAP Max Lv. 1
Requires: RA RESEARCHTRAP (Lv. 1)
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RA MAIZETRAP Max Lv. 1
Requires: RA RESEARCHTRAP (Lv. 1)
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RA VERDURETRAP Max Lv. 1
Requires: RA RESEARCHTRAP (Lv. 1)
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RA FIRINGTRAP Max Lv. 5
Requires: RA DETONATOR (Lv. 1)
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RA ICEBOUNDTRAP Max Lv. 5
Requires: RA DETONATOR (Lv. 1)
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RA UNLIMIT Max Lv. 5
Requires: RA FEARBREEZE (Lv. 5)
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ALL FULL THROTTLE Max Lv. 5
Poring Staff