Ranger
The Hunter's 3rd job: an even deadlier archer/trapper, with an upgraded falcon and advanced traps.
Class artwork
Ranger in the world of Ragnarok
Discover the look and identity of this class in the world of Ragnarok.
You must become this first
Quest guide: becoming Ranger
This is the active Renewal NPC quest on the server. Start with Survival Instructor#jr01, complete every step in order, and return to the hand-in point to become Ranger.
Before you start
- Be a Sniper: this is the class prerequisite for Ranger.
- Base Level 99 and Job Level 50.
- Have 0 Skill Points before the final hand-in.
- Free the weight capacity requested by the NPC before entering the trials.
- Prepare the items and any Zeny required by the assigned branch: amounts and consumption depend on the quest.
Show map and location
Survival Instructor#jr01 · tur_dun01 (156, 36)
Quest flow
The route follows the NPC order found in the server’s active script. Some trials branch and require items or Zeny introduced during the dialogue.
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1
1. Talk to Survival Instructor#jr01
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: tur_dun01 (156, 36)
Show map and location
tur_dun01 (156, 36)
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2
2. Talk to Test Instructor#jr02
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: tur_dun01 (91, 169)
Show map and location
tur_dun01 (91, 169)
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3
3. Talk to Test Waiting Room#jr_03
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang01 (30, 44)
Show map and location
job3_rang01 (30, 44)
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4
4. Talk to Test Supervisor#jr_04
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (100, 95)
Show map and location
job3_rang02 (100, 95)
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5
5. Talk to First Test Timer#jr_05
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (102, 95)
Show map and location
job3_rang02 (102, 95)
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6
6. Talk to CallCorrectAnswer#jr
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (104, 95)
Show map and location
job3_rang02 (104, 95)
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7
7. Talk to CallWrongAnswer#jr
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (106, 95)
Show map and location
job3_rang02 (106, 95)
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8
8. Talk to Second Test Timer#jr_08
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (100, 93)
Show map and location
job3_rang02 (100, 93)
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9
9. Talk to Staff Rust#jr_09
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (111, 56)
Show map and location
job3_rang02 (111, 56)
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10
10. Talk to Summon Monster#jr_10
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (136, 21)
Show map and location
job3_rang02 (136, 21)
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11
11. Talk to Test Supervisor#jr_11
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (180, 78)
Show map and location
job3_rang02 (180, 78)
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12
12. Talk to Third Test Timer#jr_12
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (104, 93)
Show map and location
job3_rang02 (104, 93)
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13
13. Talk to Test Supervisor#jr_13
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang02 (251, 49)
Show map and location
job3_rang02 (251, 49)
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14
14. Talk to Ranger Master#jr_29
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang01 (90, 43)
Show map and location
job3_rang01 (90, 43)
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15
15. Talk to Worker#job_ranger
Open NPC pageFollow the dialogue and complete the action requested by the NPC. The next step becomes available only after this dialogue or its linked trial is complete.
Location: job3_rang01 (58, 1)
Show map and location
job3_rang01 (58, 1)
Guide source: npc/re/jobs/3-1/ranger.txt
Evolves into
Community builds
No builds shared for this class yet.
Skills
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Arrow Storm Max Lv. 10
Requires: Aimed Bolt (Lv. 5)
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Fear Breeze Max Lv. 5
Requires: Arrow Storm (Lv. 5), Camouflage (Lv. 1)
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Main Ranger Max Lv. 10
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Aimed Bolt Max Lv. 10
Requires: Ankle Snare (Lv. 5)
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Detonator Max Lv. 1
Requires: Bomb Cluster (Lv. 3)
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Electric Shock Max Lv. 5
Requires: Shockwave Trap (Lv. 5)
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Bomb Cluster Max Lv. 5
Requires: Trap Research (Lv. 3)
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Wug Mastery Max Lv. 1
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Wug Rider Max Lv. 3
Requires: Wug Mastery (Lv. 1)
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Wug Dash Max Lv. 1
Requires: Wug Rider (Lv. 1)
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Wug Strike Max Lv. 5
Requires: Wug Teeth (Lv. 1)
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Wug Bite Max Lv. 5
Requires: Wug Strike (Lv. 1)
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Wug Teeth Max Lv. 10
Requires: Wug Mastery (Lv. 1)
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Keen Nose Max Lv. 5
Requires: Wug Teeth (Lv. 3)
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Camouflage Max Lv. 5
Requires: Main Ranger (Lv. 1)
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Trap Research Max Lv. 10
Requires: Claymore Trap (Lv. 1), Remove Trap (Lv. 1)
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Magenta Trap Max Lv. 1
Requires: Trap Research (Lv. 1)
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Cobalt Trap Max Lv. 1
Requires: Trap Research (Lv. 1)
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Maze Trap Max Lv. 1
Requires: Trap Research (Lv. 1)
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Verdure Trap Max Lv. 1
Requires: Trap Research (Lv. 1)
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Firing Trap Max Lv. 5
Requires: Detonator (Lv. 1)
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Ice Bound Trap Max Lv. 5
Requires: Detonator (Lv. 1)
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No Limits Max Lv. 5
Requires: Fear Breeze (Lv. 5)
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Full Throttle Max Lv. 5