Dialogues
NPC dialogue
saint1#rachel
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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^3355FFThis must be the entrance to the Holy Ground. However, the door in your way is locked.^000000.
Script requirement -
^3355FFYou insert the Small Key that you found in High Priest Zhed's room, and find that it is able to unlock this door.^000000
Script requirement -
Dialogue ends here
Script requirement -
Dialogue ends here
Script requirement -
Dialogue ends here
Script requirement -
^3355FFThe door is locked.^000000
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Dialogue ends here