Dialogues
NPC dialogue
key1#rachel
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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^3355FFYou find a small shining object laid on the floor.^000000
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^3355FFYou decided to ignore the small shining object, no matter how important it may be to you in the future.^000000
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Dialogue ends here
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^3355FFUpon picking up the object, you are able to identify it as a small key. Perhaps you can use it to open some kind of lock.
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Dialogue ends here
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Dialogue ends here