Wandering Merchant#mal
Script NPCLocated at map "malangdo" (X: 162 / Y: 146)
Dialogues
Explore requirements
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Dialogue possibilities
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Wandering Merchant] Well, then. I'll see you next time. Goodbye.
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Dialogue ends here
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[Wandering Merchant] Are you interested in ^0000FF[ This is... a fish that moves according to the season, very tasty! But this is only a food that I'm talking about, yummy~
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[Wandering Merchant] Of course, this is ^DC143CTwo-Handed Spear^000000. It gives a high chance of causing the Bleeding status when you're using Pierce or Clashing Spiral~
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[Wandering Merchant] More details are... Increase 100% of Clashing Spiral ATK and 50% of Inspiration ATK, additional ATK + 30 when Base Lv. is over 100. Base ATK is 220.
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This is a very popular fish which is used in various dishes. Swordman, Merchant, and Acolyte classes can use it as a ^DC143CMace^000000.
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[Wandering Merchant] It gives a high chance of executing the Stun or Auto-Spell Bash when using close-range physical attacks. Base ATK is 180.
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[Wandering Merchant] More details are... additional ATK + 20 when Base Lv. is over 100, freeze self with low rate.
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This fish looks like a long belt.
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[Wandering Merchant] This is a ^DC143CTwo-Handed Sword^000000 which most swordmen can use. It increases 50% of critical damage when attacking and CRI + 20. Base ATK is 220.
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[Wandering Merchant] More details are... additional ATK + 50 when Base Lv. is over 100.
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This is a ^DC143CDagger^000000 which gives MATK + 100 and ATK + 30 for 7sec at a certain rate with physical attacks.
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[Wandering Merchant] More details are... gives MATK + 20 for 7sec at a certain rate with magical attacks and additional MATK + 10, ATK + 10 when Base Lv. is over 100. Base ATK is 160.
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This is a ^DC143CBow^000000 which increases LUK + 3 and 50% of critical damage, and increases 20% of long rage physical ATK when Base Lv. is over 100. Base ATK is 120.
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[Wandering Merchant] More details are... can be used by Archer, Thief, and Rogue classes.
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This is a ^DC143CBow^000000. Because it has elastic force, we started to use it as a Bow. Base ATK is 180.
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[Wandering Merchant] More details are... AGI + 3, and ASPD + 2 for 5sec at a certain rate with long range physical attacks. Also gives additional 20% of long range physical ATK when Base Lv. is over 100. Hunter, Bard, and Dancer classes can use it.
Poring Staff