Villager#ep18_Rachel3
Script NPCLocated at map "rachel" (X: 69 / Y: 117)
Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
Nessun risultato
Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
-
1
Ask if they've seen Maram.
-
Dialogue ends here
-
-
[Villager] If you're looking for Maram, they mentioned having an appointment nearby. They passed by here, so if you go ^e5555eUpwards^000000 from here, you might meet them.
-
Dialogue ends here
-
Dialogue ends here
-
[Villager] If you're looking for Maram, they mentioned having an appointment nearby. They passed by here, so if you go ^e5555eUpwards^000000 from here, you might meet them.
Script requirement -
Dialogue ends here
Script requirement -
Dialogue ends here
Script requirement -
[Villager] These days, the atmosphere in Rachel seems a bit gloomy. Is there something going on?
-
Dialogue ends here
-
Dialogue ends here
Poring Staff