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ID #Turbo Track Guide turbo_room

Turbo Track Guide

Script NPC

Located at map "turbo_room" (X: 99 / Y: 120)

Turbo Track Guide Turbo Track Guide

Dialogues

NPC dialogue Turbo Track Guide

Explore requirements

Select a requirement to prepare a local simulation. The real character is not changed.

Dialogue route map Simulation map

Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.

  • [Turbo Track Guide] Good day~ Is there anything that you would like to know about the Turbo Track? Feel free to ask me any questions.

  • 1

    Race Rules

    [Turbo Track Guide] The rules for all the races are pretty simple. Just get past all the obstacles and try to get to the Finish Line as quic...

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    • [Turbo Track Guide] The rules for all the races are pretty simple. Just get past all the obstacles and try to get to the Finish Line as quickly as you can.

    • [Turbo Track Guide] Of course, some of the courses in the races may present a few unexpected situations, but I can't really illustrate an example... Just know that there will be traps lying about.

    • [Turbo Track Guide] Classes that can mount a Peco Peco, such as Knight, Lord Knight, Crusader and Paladin, must get off their Peco Pecos before entering the Turbo Track Arena.

    • [Turbo Track Guide] Well, more accurately, someone at the Turbo Track entrance will ask you to get off and will give you a ticket so that you can rent your Peco again free of charge.

    • [Turbo Track Guide] Now, the winner of the race is the person who reaches the Finish Line first. Once someone crosses the Finish Line, the race ends and everyone is automatically transported to a Waiting Room.

    • [Turbo Track Guide] Keep in mind that every race is only 15 minutes long. If no one can reach the Finish Line within that time, the race will end without a winner.

    • [Turbo Track Guide] There are no character class or level requirements to participate in the Turbo Track. However, there is a participation fee of 1,000 zeny.

  • 2

    Game Courses

    [Turbo Track Guide] Races in the Turbo Track consist of various courses: ^4d4dffLog Bridge, Cube Hills, the Single Snail, Snake Dice, Small...

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    • [Turbo Track Guide] Races in the Turbo Track consist of various courses: ^4d4dffLog Bridge, Cube Hills, the Single Snail, Snake Dice, Small Cave and the Invisible Maze.

    • [Turbo Track Guide] The availability of specific courses is determined by the game mode. Would you like to learn more about a certain course?

    • 1

      Log Bridge and Cube Hills

      [Turbo Track Guide] In the Log Bridge course, you must cross over a single log. If you fall off, you'll be brought back to the beginning of...

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      • [Turbo Track Guide] In the Log Bridge course, you must cross over a single log. If you fall off, you'll be brought back to the beginning of the Log Bridge.

      • [Turbo Track Guide] The Cube Hills is a maze consisting of piles and piles of boxes. You can climb over some boxes, but cannot pass ,through others. You'll have to navigate and find the best path.

    • 2

      Cursed Desert and Flasher Maze

      [Turbo Track Guide] The Cursed Desert is a short course that is full of surprises. If you're really unlucky, you may find yourself confused...

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      • [Turbo Track Guide] The Cursed Desert is a short course that is full of surprises. If you're really unlucky, you may find yourself confused or even cursed!

      • [Turbo Track Guide] The Flasher Maze is full of traps that will blind so you better be extra careful in navigating this maze. It might be wiser to try to slow down and avoid the traps...

    • 3

      Single Snail and Invisible Maze

      [Turbo Track Guide] The Single Snail is a narrow, spiral path shaped like a snail's shell. There aren't many obstacles, but it will be tough...

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      • [Turbo Track Guide] The Single Snail is a narrow, spiral path shaped like a snail's shell. There aren't many obstacles, but it will be tough to race at your top speed in this course.

      • [Turbo Track Guide] The Invisible Maze looks like a huge, open room, but it's actually full of invisible walls. You'll be given some hints, so it's not impossible.

    • 4

      Snake Dice and Small Cave

      [Turbo Track Guide] The Snake Dice course offers winding paths, much like the body of a snake. The factor of luck also plays a role in this...

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      • [Turbo Track Guide] The Snake Dice course offers winding paths, much like the body of a snake. The factor of luck also plays a role in this course, which you'll have to see for yourself.

      • [Turbo Track Guide] The Small Cave is simply a replica of the Payon Cave. This part should be a breeze if you're pretty comfortable with hunting in the Payon Cave.

    • 5

      No, thanks.

      [Turbo Track Guide] I see. Okay then, best of luck to you in the races!

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      • [Turbo Track Guide] I see. Okay then, best of luck to you in the races!

  • 3

    Game Modes

    [Turbo Track Guide] There are three different game modes available for races in the Turbo Track: Normal, Expert and Solo.

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    • [Turbo Track Guide] There are three different game modes available for races in the Turbo Track: Normal, Expert and Solo.

    • [Turbo Track Guide] Unlike the other game modes, ^4d4dffExpert Mode allows players to PvP^000000. This mode is ideal for races between parties or guilds.

    • [Turbo Track Guide] Now, the Invisible Maze is a special course that is only available in 16 person races in ^4d4dffNormal^000000 and ^4D4DFFExpert^000000 modes.

    • [Turbo Track Guide] If you play Solo Mode, you can experience every course, and the name of time of the fastest player will be recorded in our Hall of Honor.

  • 4

    Prohibited Items and Skills

    [Turbo Track Guide] Now in Turbo Track, the following items are prohibited from use: Green Potion, Panacea and Fly Wing. If you do try to us...

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    • [Turbo Track Guide] Now in Turbo Track, the following items are prohibited from use: Green Potion, Panacea and Fly Wing. If you do try to use them, they won't work until after you leave the race track.

    • [Turbo Track Guide] The following skills cannot be used during Turbo Track races: Snatch, Teleport, Warp Portal, Hiding, Cloaking, Stealth, Cure, Ice Wall, Berserk, Basilica, Sheltering Bless and Spear Dynamo.

  • 5

    Cancel

    [Turbo Track Guide] Please enjoy your time in the Al De Baran Turbo Track. Thank you~

    Available immediately
    • [Turbo Track Guide] Please enjoy your time in the Al De Baran Turbo Track. Thank you~

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