Dialogues
NPC dialogue
Towner#ve19
Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Towner] The drinks in this town are so... They're... They're so damn strong!
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[Towner] Why... Why does the ground keep wobbling?! It's... It's like it's trying to betray me! Every time!
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[Towner] ^333333*Hiccup*^000000
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Dialogue ends here