Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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- You cannot proceed with the quest since you have too many items. -
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Dialogue ends here
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[Soldier] Argh! The undead! Bring it on!
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[ Hey, what would be the use of telling them to bring it on when you are hiding in there...
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[Soldier] You adventurer don't understand it. I am pushed to this corner after a long battle against the undead.
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[Soldier] You must be quite courageous for walking around the town in a situation like this.
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[Soldier] You must be as brave as I am... The hero who has subjugated the Kobolds in Geffen...
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[Soldier] Hahahahaha Just in time. I was getting exhausted by the attacks of the undead.
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[Soldier] I am on the way to go hide in the shelter nearby. Would you come with me?
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[ Well, sure.
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[Soldier] Good. Since I am tired from the previous battle, please escort me to the Knight's building.
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Dialogue ends here
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Dialogue ends here
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[Soldier] Haha, do you see me? Strange. I am not supposed to be seen.
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Dialogue ends here
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Dialogue ends here