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ID #Shrine#172ba02 ba_bath

Shrine#172ba02

Script NPC

Located at map "ba_bath" (X: 165 / Y: 43)

Shrine#172ba02 Shrine#172ba02
Shrine#172ba02

Dialogues

NPC dialogue Shrine#172ba02

Explore requirements

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Dialogue possibilities

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Dialogue route map Simulation map

Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.

  • The number of items in your possession is too high, so you cannot proceed with the conversation. Please clean up your inventory and try again.

  • Dialogue ends here

  • [Shrine] Varmundt Mansion's bath house has been famous for a long time. Varmundt is a person who valued taking a rest at the end of an exhausting day.

  • [Shrine] He enjoyed bathing as he could relieve his fatigue, get energized for tomorrow, and organize his thoughts, and as he could improve his blood flow and replenish moisture in his skin.

  • [Shrine] Augmenting the bath house due to his interest in various bathing methods, the bath house has expanded to today's size. The guests to the mansion have used the bath house and have praised its facilities.

  • [Shrine] Because of that, the mansion's bathhouse became very famous. I hope that you get replenished in this historic bath house.

  • [Shrine] Please come, your party is already here.

    Script requirement
  • [Rookie] Is everyone gathered? In pairs, follow the procedures for searching dangerous goods and for searching missing persons. Send a signal when you find anything, and the meeting area is in the lounge.

    Script requirement
  • [Rookie] We should focus on searching for the dangerous goods rather than the missing persons. The identity of the dangerous being has not yet been revealed, and various testimonies and circumstances presumed it's a humans, monster, automatic doll, and supernatural beings.

    Script requirement
  • [Rookie] Denny and Canine. The humans are likely to be individual or groups of Illusion remnants or a third party. There is also the possibility of them using a different exit other than what is known, so check the facilities carefully.

    Script requirement
  • [Rookie] Cyan and Danae. Next is the monsters. Since it's a bathhouse, it's assumed that there are aquatic monsters, or something like them. So focus on the bath and pipes.

    Script requirement
  • [Rookie] If it's a broken automatic doll, you know this mansion well, so you'll have to listen to the bath managers first. I'll do this one.

    Script requirement
  • [Rookie] Last but not the least, if it's a ghost...

    Script requirement
  • [Magenta] I know!! I'll take a look! At the ceiling! and drains!

    Script requirement
  • [Rookie] ... Okay. Magenta. Go with Molar.

    Script requirement
  • [Rookie] Adventurer meet with the other managers like me to check if there's anything suspicious about the other automatic dolls. I have to get the blueprints first.

    Script requirement
  • Ching

    Script requirement
  • [Rookie] I think I should start with this ^0000CDsteam^000000. It's so blurry, I can't barely see things.

    Script requirement
  • 1

    I'll go to the Boiler Room.

    Script requirement
    • Dialogue ends here

      Script requirement
  • [Rookie] Will you? I'll take the blueprints from Shrine here. Adventurer, please go to the [boiler room]ba_bath,286,68,0,101,0 and ask them to shut down. I'll catch up with you soon.

    Script requirement
  • [Rookie] Will you? I'll take the blueprints from Shrine here. Adventurer, please go to the [boiler room]ba_bath,286,68,0,101,0 and ask them to shut down. I'll catch up with you soon.

    Script requirement
  • [Rookie] I usually go on a mission alone, but this is the first time I haven't heard from him in so long. That's why everyone is looking for him anxiously. Something happened. Think about it quickly.

    Script requirement
  • [Shrine] Even if you say that, I have nothing to say.

    Script requirement
  • [Rookie] Hm? Adventurer? The boiler seems to have stopped, where do you plan on going?

    Script requirement
  • 1

    Didn't you say that we should go to the lake?

    Script requirement
    • Dialogue ends here

      Script requirement
  • [Rookie] Who? ... me? Adventurer, did you really ^0000CDsee me^000000?

    Script requirement
  • 1

    Come to think of it...

    Script requirement
    • Dialogue ends here

      Script requirement
  • [Rookie] The tone seemed stiff and perplexed... That's definitely not me. I guess it's the unknown entity that appears in this bathhouse. That's quite a headache. I can't believe it can mimic other people's appearance. No, in a way, it's better than that.

    Script requirement
  • [Rookie] Seeing that I told you to go to the lake, I think it was trying to get you out of the bathhouse somehow. So it's not a supernatural being.

    Script requirement
  • [Rookie] Whatever it is, we'll have to settle it before it falls to chaos.

    Script requirement
  • P-peeep-

    Script requirement
  • [Rookie] Adventurer, let's go to the [lounge]ba_bath,203,58,0,101,0.

    Script requirement
  • Dialogue ends here

    Script requirement
  • Dialogue ends here

    Script requirement
  • [Shrine] Your party went to the [lounge]ba_bath,203,58,0,101,0.

    Script requirement
  • Dialogue ends here

    Script requirement
  • Dialogue ends here

    Script requirement
  • [Shrine] How's the search for the creature going?

    Script requirement
  • [Shrine] Aren't you in a middle of an operation?

    Script requirement
  • Dialogue ends here

    Script requirement
  • Dialogue ends here

    Script requirement
  • [Shrine] Is there any inconvenience in using the bathhouse?

  • Dialogue ends here

  • Dialogue ends here

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