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ID #Odd Slab moc_fild17

Odd Slab

Script NPC

Located at map "moc_fild17" (X: 209 / Y: 235)

Odd Slab Odd Slab

Dialogues

NPC dialogue Odd Slab

Explore requirements

Select a requirement to prepare a local simulation. The real character is not changed.

Dialogue possibilities

Select a branch to inspect its complete dialogue. Requirements are shown above when detected.

Nessun risultato

Dialogue route map Simulation map

Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.

  • [Odd Slab] ^FF0000*Creak Creak* Etner sspawrod.^000000

  • [ This slab is speaking to me! I... I think. Now where have I heard talking like this before?

  • [Odd Slab] ^FF0000*Creak Creak* Etner sspawrod.^000000

  • [ Oh, right! This is that trashy language, Aegye, that Gooho Ahn told me about. It still sounds like... A poor excuse for language to me.

  • [Odd Slab] ^FF0000*Creak Creak* Etner sspawrod.^000000

  • [ Well, I guess I should talk to it. Um...

  • [Odd Slab] ^FF0000*Creak Creak* Etner n2d sspawrod.^000000

  • [ Whoa! It's saying something different now! I must be doing alright. Now what do I say?

  • [Odd Slab] ^FF0000*Creak Creak* Etner r3d sspawrod.^000000

  • [ Heh! I'm on the right track. Now what do I say?

  • [Odd Slab] *Creak Creak* *Creak Creak*

  • [ Um... Now what...?

  • Waaaah! Waaah!

  • [ What th--?! What's happening?! I'm being sucked away somewhere!

  • Dialogue ends here

  • Dialogue ends here

  • [ Hm? Did I do something wrong? It just stopped working all of a sudden.

  • [Odd Slab] ^FF0000Rrsoy, rrsoy. Ai cn'at elt yoo ni ofr nwo. Plzea ecmo ckba tela.^000000

  • ^666666*Pzzzzz*^000000

  • [ I think... I think I should try this again.

  • Dialogue ends here

  • [Odd Slab] ^666666*Pzzzzz*^000000

  • [ Huh? This talking slab thing isn't working now. Hello? What happened to you? Hey! Talk to me, will you?

  • Dialogue ends here

  • [Odd Slab] ^666666*Pzzzzz*^000000

  • [ Huh? This talking slab thing isn't working now. Hello? What happened to you? Hey! Talk to me, will you?

  • Dialogue ends here

  • [Odd Slab] ^666666*Pzzzzz*^000000

  • [ Huh? This talking slab thing isn't working now. Hello? What happened to you? Hey! Talk to me, will you?

  • Dialogue ends here

  • [Odd Slab] *Creak Creak*

    Script requirement
  • [ This slab looks pretty strange. Is it making noises? Hmm... Maybe this is a clue to the Z Gang! I'll come back later to investigate this~

    Script requirement
  • Dialogue ends here

    Script requirement
  • [ This used to be where the Z Gang would hide out. Good riddance!

    Script requirement
  • Dialogue ends here

    Script requirement
  • [ This is a peculiar looking slab. It sounds like... What are those noises? Huh. Weird. It's like it's just talking gibberish.

  • Dialogue ends here

  • Dialogue ends here

  • ^FF0000*Creak Creak*^000000

  • [ Did I just... Hear something around here?

  • Dialogue ends here

  • Dialogue ends here

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