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ID #Manager#sc06_yuno s_atelier

Manager#sc06_yuno

Script NPC

Located at map "s_atelier" (X: 167 / Y: 129)

Dialogues

NPC dialogue Manager#sc06_yuno

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Dialogue route map Simulation map

Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.

  • [Manager] What? If you've come here for some money, you are wrong. This isn't a pawnshop.

  • 1

    You are... Haled?

    • Dialogue ends here

  • [Haled] Hmm? I'm the manager of this workplace in Juno. What's the matter?

  • [Haled] Hmm. You were sent by Graham and Paul? I thought that you just came here to beg for money with fossil pieces.

  • [Haled] It's a classic way that poor scholars use. Sometimes I buy good stuff so some people know that this is a pawnshop.

  • [Haled] Let me hear your story.

  • - You explain everything so far and show the key of arrogance. -

  • [Haled] So... I totally understand. It's this key's location that shared the informaton!

  • [Haled] Anyway. Two are keys and the treasure that I have to open with this key, what can I do?

  • [Haled] We will investigate Juno's workplace, so give it to me?

  • - Haled doesn't want to cooperate with you. Remember what Paul said. -

  • [Haled] So what? He's a wild-eyed person. Did you just speak to me in a threatening tone?

  • Dialogue ends here

  • [Haled] What? You want to talk with me? How about you just hand over that key to me?

  • [Haled] What's wrong with you? Are you ok? Paul? What do you want to say?

  • Dialogue ends here

  • [Haled] Got it. Ok. You need to know where the place with the code is?

  • [Haled] I don't have a choice. Listen carefully to this poem.

  • [Haled] ^4d4dffThe end of thin root of life-giving water. It's all of tears and signs of living people. They are us but also not us. Residents of forgotten night play the waltz of despair^000000.

  • [Haled] Do you know where it is? You know where it is right? It's only my opinion, but... It can't be possible...

  • [Haled] Anyway, if you want to do it, go ahead. If you know what this poem means.

  • [Haled] Of course, if you find something, you have to come back. Got it? I'm going to write it down so that you won't forget.

  • Dialogue ends here

  • [Haled] I won't be surprised with whatever you find. You have to find the place that the poem speaks of.

  • [Haled] ^4d4dffThe end of thin root of life-giving water. It's all of tears and signs of living people. They are us but also not us. Residents of forgotten night play the waltz of despair^000000.

  • [Haled] Of course, if you find something, you have to come back. Got it?

  • Dialogue ends here

  • [Haled] How's it going? If you find something, you have to come back. Don't go to Graham or Paul.

  • Dialogue ends here

  • [Haled] Did you find something?

  • 1

    Show the key of pleasure.

    Available immediately
    • Dialogue ends here

  • [Haled] Ha..........akkk. Another key? Is it the only key?!

  • [Haled] Then... do I have to ask help from the young man from Lighthalzen? ........... Ah...

  • [Haled] I have no choice. Go to Lighthalzen with the three keys. Meet Vicente who is master of the store in Lighthalzen and tell him everything.

  • [Haled] I told you that the old man is persistant and he ruins everything.

  • [Haled] You have to have all your facts straight to send information to the guild. First you have to work together in one accord.

  • [Haled] The thing you find can belong to the workplace. It can be shared.

  • [Haled] I thought that it was a very simple thing. We couldn't share that stuff together.

  • [Haled] All of the information that I got from workplace are key. There must be something to use three key with.

  • [Haled] Anyway it has to do with deceit and pleasure... Is it teasing me...

  • [Haled] Ok. Let me finish. Go to Vicente in Lighthalzen.

  • Dialogue ends here

  • [ I'm sorry. I found one more key but I didn't bring it. I'll bring it soon.

  • Dialogue ends here

  • [Haled] Shadow workplace in Lighthalzen. The manager's name is Vicente. Tell him everything and get one last information.

  • Dialogue ends here

  • [Haled] Hey, you! Was Vicente helpful to you? You have something important... So you have to find out what is it.

  • [Haled] Keep trying.

  • Dialogue ends here

  • [Haled] Hey, you! What's going on? What? Shadow Chaser?

  • [Haled] Did I know that fact? Sure. I heard a little bit before I used to do work like this.

  • [Haled] It's an honor for me to pick a person who belongs to us. Just accept that. You are going to be a good Shadow Chaser.

  • Dialogue ends here

  • [Haled] I like your face. We don't have any special thing. An assistant sells some paint and tool.

  • Dialogue ends here

  • [ Paul said...

  • [ Paul said... '

  • [Haled] Ekk... He... Knew everything... Hmm... I can help. I will cooperate.

    Script requirement
  • [Haled] I need some time to collect my thoughts. Wait for me a bit.

    Script requirement
  • Dialogue ends here

    Script requirement
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