Dialogues
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Thread Merchant] ARGGG!! I can never get my stuff to Al de Baran! I keep getting mobbed by some bugs. They steal all my supplies and ^8080FFThread^000000.
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[Thread Merchant]
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What am I to do?
Script requirement -
Kill! Kill them already!!!
Script requirement -
Are you here to help me?
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[Thread Merchant] Oh thank the Gods! If you can only just kill the bugs I would be able to make my delivery.
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[Thread Merchant] Oh NO! Here they come!!
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Dialogue ends here
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[Thread Merchant] Thank you for killing the Thief Bugs. As a token of my gratitude here is a box full of ^8080FFThread^000000.
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Dialogue ends here
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[Thread Merchant] Thank you again!
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Dialogue ends here
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[Thread Merchant] What to do...
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Dialogue ends here