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ID #Lin#1 que_job01

Lin#1

Script NPC

Located at map "que_job01" (X: 19 / Y: 18)

Lin#1 Lin#1

Dialogues

NPC dialogue Lin#1

Explore requirements

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Dialogue possibilities

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Dialogue route map Simulation map

Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.

  • [Lin] Hmm... If you're here for the reason that I think you're here, you should talk to our boss Valdes first.

  • Dialogue ends here

  • [Lin] Hey. You're working with Kidd, right? He's right over there. Anyway, don't worry, he's pretty easy to get along with.

  • Dialogue ends here

  • [Lin] First things first. We need to talk to our client, R, over in the next room. I'll meet you there.

  • Dialogue ends here

  • [Lin] ... ...... .........

  • ^3355FFLin seems extremely exhausted and depressed. For now, let's go talk to Valdes, the commanding officer.^000000

  • Dialogue ends here

  • [Lin] H-hey... I hear that Kidd saved you. ............................... Sorry, I l-let you down...

  • ^3355FFLin seems extremely exhausted and depressed. For now, let's go talk to Valdes, the commanding officer.^000000

  • Dialogue ends here

  • Dialogue ends here

  • Dialogue ends here

  • Dialogue ends here

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