Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Lazy] Wait. Stop right there. Somebody is lying down here. Don't step on it. Hey, watch out!
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[ Is this a human?
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[Lazy] If I get rid of this and that...!
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[Lazy] Wow... I think today is a lucky day. This mission is going to be easier than we thought.
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[ What are you talking about?
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[Lazy] What's written on the bottom? Dying message? Are they words? How come he never practiced writing even if he was a Gunslinger?
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[Lazy] Adventurer, try to heal this man. Although he has an injury, it's not so serious. Since he's collapsed due to an exhaustion, he'll probably recover himself by a simple treatment. Once he wakes up, I will take all the information from him.
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[ I don't know how to heal.
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[Lazy] Aren't you an adventurer?
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[ Adventurer is not almighty.
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[Lazy] Well, I have no other choice.
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[Lazy] Odin, Freyja, Thor and a god of exhausted traveler. Please show us a mercy!
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[ Wow... You're a secret agent and you also know how to heal?
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[Lazy] Oh, after experiencing so many things, you should do it all.
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[Lazy] I'am so good at various arts and craft. I am such a great person.
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[Lazy] He won't wake up immediately, but he'll save his life anyway. If we were too late, he would have died.
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[Lazy] What are you doing? Carry him.
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[ Are we carrying him? I thought we were on a secret mission.
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[Lazy] We ^0000cdmust bring^000000 him. No matter what happens, we must bring this man. He will be our ticket to the base.
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[ Who's this man?
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[Lazy] Good question. But since we don't have enough time, let me explain later. We must deliver him before he dies.
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[Lazy] What are you doing? I told you to follow me.
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