Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Jayprocat] Oh? Are you a civilian? Nice to meet you. I'm a mighty Security Knight of Alberta, Jayprocat.
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[Jayprocat] Well... We're supposed to protect the people of Alberta. That's our job as proud Security Knights.
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[Jayprocat] So when a bunch of them caught treasure fever and started coming here, we came to rescue them. Anyway, that was the plan.
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[Jayprocat] It turns out that by some joke by fate, our leader is this pudgy guy who attracted a mob on monsters to us by noisily digging up treasure, instead of doing what we were supposed to do.
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[Jayprocat] *Sigh...* Why wasn't Mudasamu in charge? With him as leader, I would've been home for dinner...
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Dialogue ends here
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[Jayprocat] Well... It's true that we pretty much messed up our current mission to save anyone here seeking for treasure, since we need rescuing now as well.
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[Jayprocat] *Sniff* Why did we have to be attacked by so many monsters on my first mission? I'm... I'm just a new recruit...
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[Jayprocat] No, I didn't just run away! The monsters were too stong and there were so many of them! Plus, it's our damn leader's fault.
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[Jayprocat] The monsters are all highly evolved turtles. And this island even looks like a turtle! But I guess you knew that already.
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[Jayprocat] I had no idea that this island's monsters were so much stronger than the ones that live near Alberta.
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[Jayprocat] Their shells are so tough, and we can't seem to find any sort of weak point! I have no idea how to fight these turtles!
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Dialogue ends here
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[Jayprocat] You're so mean... I mean, I'm really new at this!
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Dialogue ends here