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ID #Isenhonor Walther#ep16wal prt_cas_q

Isenhonor Walther#ep16wal

Script NPC

Located at map "prt_cas_q" (X: 14 / Y: 184)

Dialogues

NPC dialogue Isenhonor Walther#ep16wal

Explore requirements

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Dialogue possibilities

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Dialogue route map Simulation map

Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.

  • [Isenhonor Walther] You seem to have a lot of luggage. Are you OK? It looks a lot and large.

  • [Isenhonor Walther] How about cutting down some?

  • Dialogue ends here

  • [Isenhonor] You must be an adventurer. Thank you for visiting this gloomy place.

  • [Isenhonor] The representative of our family is over there. I hope you have a good time then.

  • Dialogue ends here

  • [ Hello?

    Script requirement
  • [Isenhonor] What are you doing here? The Banquet Hall is over there.

    Script requirement
  • [ I was sorry that I didn't get the time to talk to you then.

    Script requirement
  • [Isenhonor] What story? You mean the story of my brother being killed for his violent behavior? You seemed to hear it so eagerly. I hope you don't believe that bullshit.

    Script requirement
  • [ Oh, well...

    Script requirement
  • [Isenhonor] I cannot believe that my brother has acted violently. Even if he did, there must have been a ^0000cdreason.^000000

    Script requirement
  • [Isenhonor] My brother, he must have done it for something. No one knows the truth, but people seem to believe the gossip.

    Script requirement
  • [ If you want to clear the name of your brother, you can investigate on your own.

    Script requirement
  • [Isenhonor] I am trying. But ^0000cdthe elders of my family don't want me to dig out the dishonorable incident^000000.

    Script requirement
  • [Isenhonor] Also, it is impossible to meet ^0000cdErnst Geoborg^000000.

    Script requirement
  • [ Wouldn't he meet you?

    Script requirement
  • [Isenhonor] No. any access to him is blocked.

    Script requirement
  • [Isenhonor] The ^0000cdGuardian Knight^000000 and ^0000cdErnst Geoborg^000000 are the only people who know what has happened that day. However it is impossible to meet them. I don't know where to begin...

    Script requirement
  • [ A Guardian Knight? Did your brother have a Guardian Knight?

    Script requirement
  • [Isenhonor] Yes. Each member of the Walther family has a Guardian Knight. Our family is in overseas trade so that we often travel by ship.

    Script requirement
  • [Isenhonor] As you know, the sailors are not a gentle bunch and we tend to carry money with us so that we are often threatened. We all have to bring Guardian Knights with us.

    Script requirement
  • [ Where is your Guardian Knight then, Isenhonor?

    Script requirement
  • [Isenhonor] I am sick of Guardian Knights since my brother's Guardian Knight abandoned my brother and ran away. I don't want to call them Guardian Knights.

    Script requirement
  • [Isenhonor] What should I call a Guardian Knight who betrays the master and runs away?

    Script requirement
  • [ I think it would be a good idea to start from your Guardian Knight. Since they worked together as Guardian Knight, he must know something.

    Script requirement
  • [Isenhonor] Well, when I asked, he told me he knew nothing. If he did, he must have told me before I even asked. They were pretty close and often exercised together.

    Script requirement
  • [Isenhonor] Oh, well, since they were so close, he could have tried to defend his friend. Why didn't I think of that...

    Script requirement
  • [ Let me talk to him now. If I hear anything, it would be a good thing. Even if I don't get to hear anything it would still count as a try.

    Script requirement
  • [Isenhonor] Why would you go through such trouble?

    Script requirement
  • [ Well, I have a hunch. As an adventurer, my instinct says that there must be something going on.

    Script requirement
  • [Isenhonor] Do all the adventurers count on their hunch like that? This could be dangerous. It is no matter to approach with a hunch.

    Script requirement
  • [ That is why it is called an adventure. Adventurers where the adventures are.

    Script requirement
  • [Isenhonor] I don't understand.

    Script requirement
  • [ You may call it a needless meddling out of curiosity. However, I cannot neglect anyone in distress.

    Script requirement
  • [Isenhonor] I appreciate your help though. I am desperate enough to accept your favor. However, I don't think you wouldn't hear much from the Guardian Knight though.

    Script requirement
  • [Isenhonor] If you want to meet him anyway, go to ^0000cdour manor in the south of Alberta^000000. He must be there.

    Script requirement
  • [ Well then.

    Script requirement
  • Dialogue ends here

    Script requirement
  • [Isenhonor] Adventurer, how did your meeting with the Guardian Knight in Alberta go? Not that I expect too much...

    Script requirement
  • [Isenhonor] However, still, I have hoped to hear good news from you...

    Script requirement
  • Dialogue ends here

    Script requirement
  • [Isenhonor] Adventurer, you are back. How did it go?

  • [ Yes, I have something for you... Oh? Where did it go?

  • [ I must have left it back. Let me go bring it for you.

  • Dialogue ends here

  • [Isenhonor] You are back. How did it go?

    Script requirement
  • I told him the story of meeting the Guardian Knight of Isenarm and the conversation with him.

    Script requirement
  • [ This is the ^0000cdletter^000000.

    Script requirement
  • [Isenhonor] Well, this indeed is the seal of our family, and it is my brother's handwriting.

    Script requirement
  • [Isenhonor] As you said, my brother's Guardian Knight must have not betrayed my brother.

    Script requirement
  • [Isenhonor] My brother indeed must have done such a thing for a reason.

    Script requirement
  • [ I guess this is all I can do you now.

    Script requirement
  • [Isenhonor] I understand. I should take on from here. Thank you for your help.

    Script requirement
  • [Isenhonor] Please come back anytime when you need the help of the Walther family.

    Script requirement
  • [Isenhonor] You are a valuable guest for us, the Walther family, from now on, dear adventurer. I'll help you anytime you want.

    Script requirement
  • Dialogue ends here

    Script requirement
  • [Isenhonor] Based on the piece of information you have brought me, I am collecting other information too. It is not enough year, but I believe that I can unveil the truth someday.

  • [Isenhonor] I called Simon from Alberta. I need to gather all the help I can get now.

  • [Isenhonor] I will see you again when the truth is revealed.

  • Dialogue ends here

Items obtained

Honor Token

Honor Token

x10

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