Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Howard] Err, you're carrying a lot of things. Why don't you go lighten your bag first?
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Dialogue ends here
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[Howard] Hello. How may I help you today?
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[Howard] Hm, you don't have the coins. Why don't you collect them first?
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Dialogue ends here
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[Howard] Ah, you have the coins. Thank you for helping Rock Ridge. Take a look around and see if there's something you want.
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[Howard] What would you like to have?
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[Howard] That'll be Are you certain you want this item?
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[Howard] If you have made up your mind, then please talk to me again.
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Dialogue ends here
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[Howard] You don't have enough coins. Please bring more.
Script requirement -
Dialogue ends here
Script requirement -
[Howard] There you go. Enjoy!
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Dialogue ends here