Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Helmsman] It looks a lot and large. How about cutting down some?
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Dialogue ends here
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[Helmsman] We can go anywhere if we have the wind and the sail.
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Dialogue ends here
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[ Hello, I am
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[Sous Chef] ......
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[Boatswain] Oh, you are the newly trained adventurer setting off on an adventure to the new continent. I am fond of an adventurous spirit. I used to travel from a place to another when I was young.
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[Helmsman] Exactly when was it? How long ago?
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[Boatswain] Not long ago. It feels like it happened just yesterday.
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[Helmsman] Yesterday, you were running on the deck in the middle of the night.
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[Boatswain] Phew, such nonsense.
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[Sous Chef] Hey, I get it. It is too noisy there. You may go now.
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[ .......
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[Boatswain] The Sous Chef is always on the edge before sailing off. don't take it personally.
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[Helmsman] A mature Doram doesn't hold on to such things. You may go. We are about to set off.
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Dialogue ends here
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[Helmsman] The Sous Chef believes that it brings bad luck to have a stranger while cooking. You should go now.
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Dialogue ends here
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[Helmsman] We can go anywhere if we have the wind and the sail.
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Dialogue ends here
Script requirement