Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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Help me! Please help me! I'm no murderer! I'm practically harmless!
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[Hans] ^5D478Bvictkleyundncem^000000 This is code I know. Some strange person told it to me earlier and said that I'd need to know it soon!
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[Hans] He said that this code would save my life. First, I thought he was crazy, but for some reason I can't forget it.
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[Hans] It's like he used magic or something to make it stick out in my brain. Please leave me alone, this is all I know!
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Dialogue ends here
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Help me! Please help me! I'm no murderer! I'm practically harmless!
Script requirement -
[Hans] ^5D478Bvictkleyundncem^000000 This is code I know. Some strange person told it to me earlier and said that I'd need to know it soon!
Script requirement -
[Hans] He said that this code would save my life. First, I thought he was crazy, but for some reason I can't forget it.
Script requirement -
[Hans] It's like he used magic or something to make it stick out in my brain. Please leave me alone, this is all I know!
Script requirement -
Dialogue ends here
Script requirement -
[Hans] I'm sorry... But I don't think I can be of any help to you. Right now, it seems that I've got problems of my own...
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Dialogue ends here