Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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^3355FFWait a second! Right now, you're carrying too many things with you. Please come back after using the Kafra Service to store some of your items.^000000
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Dialogue ends here
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[Guildsman] Say, have you heard what's happening in Morocc recently? There's something major going on...
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Dialogue ends here
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[Guildsman] Goodness, there's so many Merchants here. Wow... Hopefully I can find who I'm looking for...
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Dialogue ends here
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[Guildsman] ^71637DHold it right there! I've got a proposition for you, so listen up!^000000 ...N-no, you're doing it again! Damn, g-get out of my head!
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[Guildsman] ^71637DShut up, this is important!^000000 No, you shut up, this is my freaking body! Look, just gimme a little control!
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[ I... I can sense two different souls within your body. I don't mind listening to what you have to say. But if you both keep talking, I'll get confused...
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[Guildsman] Fine, whatever. ^71637DAlright, so the Assassin Guild is looking for outside help in one of their missions. Preeeeetty important stuff.^000000
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[Guildman] ^71637DThey've been hired by some client to... to... um, you know...^000000 ...Investigate missing children? ^71637DYeah, yeah. That.^000000
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[Guildman] ^71637DAnyway, this is a pretty big mission, so the Assassin Guild has been soliciting for help. I think you'd be perfect to represent the Soul Linkers, so I've decided to choose you.^000000
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[Guildsman] ^71637DSo, go and help the Assassins!^000000 Wait, don't forget the letter of recommendation! ^71637DOh, right! Here, take this!^000000
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[Guildsman] Alright, I did what you wanted. You can leave my body now... ^71637DEh, I'll think about it.^000000 NOOOOOOO! PLEEEEEASE~!
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Dialogue ends here
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[Guildsman] Well, if it isn't would you wait a minute? I've got a message for you from the Merchant Guild.
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[Guildsman] I'm not sure why, but the Assassin Guild has been requesting help from someone in the Merchant Guild. Would you go help them and represent us?
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[Guildsman] I think they're working for a client, investigating these children that are missing from Morocc. If you want to help them, you'll need this letter of recommendation, okay?
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Dialogue ends here
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[Guildsman] Oh, I'm so glad that I finally ran into you. I know this is sudden, but the Blacksmith Guild has an assignment for you over in Morocc.
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[Guildsman] You see, the Assassin Guild has formally requested for our help in a mission regarding children that have been missing from Morocc recently. Here, take this letter of recommendation...
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[Guildsman] If the Assassin Guild is asking for help, I have no doubt that this will be a very difficult mission. You should prepare yourself if you plan to get involved...
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Dialogue ends here
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[Guildsman] Hey, I've got a message for you from the Alchemist Guild. Well, they're more like orders than a message. I'm so lucky to have found you.
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[Guildsman] The Assassin Guild has officially asked our guild for help in a mission regarding children that have been missing from Morocc, and they want us to send somebody... you!
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[Guildsman] Or... At least, you're one of the people that the Alchemist Guild wants to send to represent us. So why don't you go? You know, do it for the children. Just think about it.
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[Guildsman] Here, take this letter of recommendation with you and head over to Morocc as soon as you can. If even the Assassin Guild needs help, I'm sure that spells really big trouble...
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Dialogue ends here
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[Guildsman] ^71637DGood, you came back! This guy kept distracting me from telling you something important. ^000000What are you talking about? That's your own damn fault!
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[Guildsman] ^71637DYou know the oasis inside Morocc? To the west of that, you'll find your contact from the Assassin Guild.^000000 That... that's it?
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[Guildsman] So now will you leave my body?! Having to share it with you is ruining my life! ^71637DRight. Okay. So where am I gonna go, huh? You need me!^000000
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Dialogue ends here
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[Guildsman] So you're gonna represent the Merchants and help out the Assassin Guild? Great! You can meet your contact on the west side of the oasis, next to a hut, inside Morocc.
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[Guildsman] Hey, good luck and be careful, okay? I think something major is behind the mission that they have for you...
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Dialogue ends here
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[Guildsman] So have you decided to aid the Assassin Guild on behalf of the Blacksmiths? Then please meet your contact at the west side of the Oasis inside Morocc. Good luck~
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Dialogue ends here
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[Guildsman] Ah, I almost forgot to tell you that your contact from the Assassin Guild will be waiting for you at the west side of the Oasis inside Morocc.
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[Guildsman] Please help the Assassin Guild as much as you can on behalf of the Alchemists, and watch out for trouble...
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Dialogue ends here
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[Guildsman] ^71637DBe careful in your mission... There's something major going on behind all of this, I just know it. Keep an eye out. Yeah, uh, good luck!
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Dialogue ends here
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[Guildsman] So you've been working well with the Assassins? That's good news. This is a great chance for us to show the strength of Merchants! Still, be on your guard.
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Dialogue ends here
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[Guildsman] I trust that you've been of great help to the Assassins. Stay on your guard: it seems that there may be powerful influences behind all of this...
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Dialogue ends here
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[Guildsman] I'm glad to hear that you're getting along with the Assassins. Working together, I'm sure that you'll be able to accomplish the mission, whatever it may be.
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Dialogue ends here
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[Guildsman] Hey, it's you! I guess that spirit left my body as soon as you finished your mission. I thought that guy was never gonna leave... Whoever he was in life.
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[Guildsman] But yeah, if it weren't for you, that spirit would never have been appeased, and I might have been stuck with him forever! So... thanks, man.
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Dialogue ends here
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[Guildsman] It's a nice, quiet day, but the stillness in the air is unsettling. It's almost as if... I feel like something incredible may happen soon, you know?
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Dialogue ends here
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[Guildsman] Ah, it's a nice day... Sometimes, though, I wish that something big would happen to break the monotony.
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Dialogue ends here
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^3355FFWait a second! Right now, you're carrying too many things with you. Please come back after using the Kafra Service to store some of your items.^000000
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Dialogue ends here
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[Guildsman] ^71637DHold it right there! I've got a proposition for you, so listen up!^000000 ...N-no, you're doing it again! Damn, g-get out of my head!
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[Guildsman] ^71637DShut up, this is important!^000000 No, you shut up, this is my freaking body! Look, just gimme a little control!
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[ I... I can sense two different souls within your body. I don't mind listening to what you have to say. But if you both keep talking, I'll get confused...
-
[Guildsman] Fine, whatever. ^71637DAlright, so the Assassin Guild is looking for outside help in one of their missions. Preeeeetty important stuff.^000000
-
[Guildman] ^71637DThey've been hired by some client to... to... um, you know...^000000 ...Investigate missing children? ^71637DYeah, yeah. That.^000000
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[Guildman] ^71637DAnyway, this is a pretty big mission, so the Assassin Guild has been soliciting for help. I think you'd be perfect to represent the Soul Linkers, so I've decided to choose you.^000000
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[Guildsman] ^71637DSo, go and help the Assassins!^000000 Wait, don't forget the letter of recommendation! ^71637DOh, right! Here, take this!^000000
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[Guildsman] Alright, I did what you wanted. You can leave my body now... ^71637DEh, I'll think about it.^000000 NOOOOOOO! PLEEEEEASE~!
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Dialogue ends here
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[Guildsman] Well, if it isn't would you wait a minute? I've got a message for you from the Merchant Guild.
-
[Guildsman] I'm not sure why, but the Assassin Guild has been requesting help from someone in the Merchant Guild. Would you go help them and represent us?
-
[Guildsman] I think they're working for a client, investigating these children that are missing from Morocc. If you want to help them, you'll need this letter of recommendation, okay?
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Dialogue ends here
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[Guildsman] Oh, I'm so glad that I finally ran into you. I know this is sudden, but the Blacksmith Guild has an assignment for you over in Morocc.
-
[Guildsman] You see, the Assassin Guild has formally requested for our help in a mission regarding children that have been missing from Morocc recently. Here, take this letter of recommendation...
-
[Guildsman] If the Assassin Guild is asking for help, I have no doubt that this will be a very difficult mission. You should prepare yourself if you plan to get involved...
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Dialogue ends here
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[Guildsman] Hey, I've got a message for you from the Alchemist Guild. Well, they're more like orders than a message. I'm so lucky to have found you.
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[Guildsman] The Assassin Guild has officially asked our guild for help in a mission regarding children that have been missing from Morocc, and they want us to send somebody... you!
-
[Guildsman] Or... At least, you're one of the people that the Alchemist Guild wants to send to represent us. So why don't you go? You know, do it for the children. Just think about it.
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[Guildsman] Here, take this letter of recommendation with you and head over to Morocc as soon as you can. If even the Assassin Guild needs help, I'm sure that spells really big trouble...
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Dialogue ends here
Items obtained
Letter of Recommendation
x1
Letter of Recommendation
x1
Letter of Recommendation
x1
Letter of Recommendation
x1
Letter of Recommendation
x1
Letter of Recommendation
x1
Letter of Recommendation
x1
Letter of Recommendation
x1
Poring Staff