0
Register now and get: 150.000 Zeny + Summer Hat Pack, Poring Cake Hat, Battle Manual Box, JOB Battle Manual Box, Bubble Gum Box
Offline
Back
ID #Gem#ilgf01 gef_d01_i

Gem#ilgf01

Script NPC

Located at map "gef_d01_i" (X: 113 / Y: 230)

Gem#ilgf01 Gem#ilgf01

Dialogues

NPC dialogue Gem#ilgf01

Explore requirements

Select a requirement to prepare a local simulation. The real character is not changed.

Dialogue possibilities

Select a branch to inspect its complete dialogue. Requirements are shown above when detected.

Nessun risultato

Dialogue route map Simulation map

Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.

  • [Gem] Are you sure you can carry all that stuff? Why don't you lighten your bag?

  • Dialogue ends here

  • [Gem] Brother Antoine, you stay here. Sister Marina and I will go. Do either of you have a problem with that?

  • [Marina] Brother Antoine and I will go. We're trained to fight. You are not.

  • [Antoine] Marina, why don't you stay? Sister Gem and I will go. I think that'd be best, considering our abilities.

  • [Gem] No. This place is overrun with unholy creatures. It's better if two servants of God look for them.

  • [Antoine] What's that supposed to mean? Are you saying that I can't fight zombies because I'm not a servant of God?

  • [Marina] How about two of us stay and one goes?

  • [Gem] No. It has to be two, so they can look out for each other.

  • [Antoine] What about the person left behind? They have no one to look out for them.

  • 1

    Excuse me. I came here on behalf of Father Grimm.

    • Dialogue ends here

  • [Marina] Did you come to help us?

  • [ He's worried that you haven't come out. He asked me to help you if you need it. Did something happen?

  • [Marina] We need to find some people.

  • [Antoine] You can't just tell him that. Adventurer, you know what kind of place this is, don't you? We're in a hurry, so let me explain the situation to you quickly.

  • [Antoine] This place is the spitting image of the Geffen catacombs, and it probably exists inside the notebook's owner's memory.

  • [Antoine] We came here to find out how and why this place was created.

  • [Antoine] We didn't find anything peculiar about this place. We want to leave, but a couple of us, ^0000cda priest and a wizard^000000 hasn't returned to join us.

  • [Antoine] We've searched around, but the notebook's owner's memory of this place is rather hazy and inconsistent. Illusions of different wizards keep appearing, frequently and in masses.

  • [Antoine] We thought it'd take forever to find them, so we decided to split up. We were discussing how we'd go about doing it when you showed up.

  • [Antoine] I can't say how glad I am to have you here. Now that there are four of us, ^0000cdtwo of us can stay while the other two look^000000.

  • 1

    What do the missing members look like?

    • Dialogue ends here

  • [Gem] The missing priest is called ^0000cdJubilee^000000 and the wizard is ^0000cdJojo^000000. They're the typical priest and wizard. You won't miss them.

  • [Marina] Adventurer, let's go!

  • [Gem] Let me pray for you before you leave. Dear God, please watch over your children...

  • Dialogue ends here

  • [Gem] I hope Brother Jubilee and Brother Jojo are safe.

    Script requirement
  • [Gem] If you have to leave, let Sister Marina know. She'll send you back to where you came from.

    Script requirement
  • Dialogue ends here

    Script requirement
  • [Gem] Brother Jubilee has left to treat his wounds, but Brother Jojo hasn't returned. I really hope he's safe.

    Script requirement
  • [Gem] If you have to leave, let Sister Marina know. She'll send you back to where you came from.

    Script requirement
  • Dialogue ends here

    Script requirement
  • [Gem] I really hope Brother Jojo is safe.

    Script requirement
  • [Gem] If you have to leave, let Sister Marina know. She'll send you back to where you came from.

    Script requirement
  • Dialogue ends here

    Script requirement
  • [Gem] Adventurer, are you leaving now?

    Script requirement
  • 1

    Father Grimm must be getting anxious by now.

    Script requirement
    • Dialogue ends here

      Script requirement
  • [ Yes. Now that I know you're safe, it's time I return to Father Grimm.

    Script requirement
  • [Gem] According to our assessment, what happens inside this place doesn't seem to ^0000cdaffect^000000 the outside world.

    Script requirement
  • [Gem] That's good, but someone still has to stay here to keep an eye on them. You understand us, right? Please let Brother Grimm know.

    Script requirement
  • 1

    I was surprised.

    Script requirement
    • Dialogue ends here

      Script requirement
  • [ You're from the Church. I didn't think you'd let those vampires live.

    Script requirement
  • [Marina] If we play by the rules, then we shouldn't allow them to live.

    Script requirement
  • [Gem] She's right. We shouldn't. But looking at them... I wasn't sure if they deserved to die.

    Script requirement
  • [Gem] It's something we need to think about.

    Script requirement
  • [Marina] But if they make even the slightest mistake, we'll get rid of them!

    Script requirement
  • [Antoine] If that happens, I'll let you take care of them by yourself.

    Script requirement
  • [Gem] Please tell Brother Grimm that we've decided to stay to keep an eye on them.

    Script requirement
  • [ I will. Stay safe.

    Script requirement
  • Dialogue ends here

    Script requirement
  • Dialogue ends here

    Script requirement
  • [Gem] Please tell Brother Grimm that we've decided to stay

    Script requirement
  • [Gem] If you want to leave, ask Sister Marina to let you out.

    Script requirement
  • Dialogue ends here

    Script requirement
  • [Gem] Adventurer, not enough time has passed since you hunted last time. You need rest.

  • [Gem] Please come back ^0000cdafter dawn^000000 tomorrow.

  • Dialogue ends here

  • [Gem] Adventurer, welcome back.

  • [Gem] As usual, I'd like you to exterminate ^0000cdRestless Deads^000000. There are ^0000cdthree different kinds: Small, Fast, and Big. Please exterminate 10 each.^000000.

  • Dialogue ends here

  • [Gem] Adventurer, are you busy?

  • [Gem] Even if you are busy, please spare me a moment of your time.

  • [Gem] Okay, then I'll wait until you have some time for me.

    Script requirement
  • Dialogue ends here

    Script requirement
  • [Gem] As you know, we're here to keep an eye on them.

  • [ Yes.

  • [Gem] Now, that's interfering with our original mission, which is to keep this place clear of the unholy.

  • [Gem] We've been trying to do both, and it's hard to do that between just the three of us.

  • [Gem] The dead belong in the ground. We are here to ^0000cdput the undead back to eternal sleep^000000.

  • [ You mean you need help.

  • [Gem] Yes, we do.

  • [ What kinds of monsters do you want me to take care of?

  • [Gem] Please exterminate ^0000cdRestless Dead^000000. There are ^0000cdthree different kinds: Small, Fast, and Big. Please exterminate 10 each.^000000.

  • [ Got it. I was thinking, now that I'm here, I might as well help you while I can. I'm glad that I can. I'll be back.

  • Dialogue ends here

  • [Gem] Adventurer, did you take care of what I asked?

  • [Gem] Or did you forget what I asked you to do?

  • [Gem] Please exterminate ^0000cdRestless Deads^000000. There are ^0000cdthree different kinds: Small, Fast, and Big. Please exterminate 10 each.^000000.

  • [Gem] All the dead must return to the earth.

  • Dialogue ends here

  • [Gem] Adventurer, you took care of them all. Thank you. They will also thank you from Heaven.

  • [Gem] Why don't you go get some rest and come back after dawn?

  • Dialogue ends here

  • Dialogue ends here

  • Dialogue ends here

Items obtained

Illusion Stone

Illusion Stone

x1

We use technical cookies and browser storage to keep your session active, protect the site, and remember your preferences. Learn more in our Cookie Policy.