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ID #Farmhand#rm171_1 sp_cor

Farmhand#rm171_1

Script NPC

Located at map "sp_cor" (X: 246 / Y: 97)

Farmhand#rm171_1 Farmhand#rm171_1
Farmhand#rm171_1

Dialogues

NPC dialogue Farmhand#rm171_1

Explore requirements

Select a requirement to prepare a local simulation. The real character is not changed.

Dialogue possibilities

Select a branch to inspect its complete dialogue. Requirements are shown above when detected.

Nessun risultato

Dialogue route map Simulation map

Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.

  • [Farmhand] Sorry, I'm busy. I don't think you city people want to be here because it smells like fertilizer. Why don't you go over there and join the others where the researchers used to be?

  • Dialogue ends here

  • [Farmhand] We're here to grow vegetables. This self-sufficient farm is our pride and joy.

    Script requirement
  • [Farmhand] But since this incident, many members in our staff have requested a transfer, leaving us short-staffed. Would you be so kind as to help us tend to our crops?

    Script requirement
  • [Farmhand] You big shots came here and ruined our peace.

  • [Farmhand] Ban, forget it. What we had prob'bly wasn't real peace, anyway.

  • [Farmhand] Thank you! We grow grapes, green beans, and pumpkins in our farm, and they each have different needs.

    Script requirement
  • [Farmhand] For the grapes, please Then, I'll be countin' on you.

    Script requirement
  • [Alert] - Your bag is full. Please check your weight and carrying item quantity, and then talk to me again. -

  • [Farmhand] You took care of them all. For an adventurer, you're pretty good at tendin' to gardens.

    Script requirement
  • [Farmhand] We don't have anythin' to give you, but maybe you could have these components that we've found around here. I saw the mercenaries collectin' them. Don't you need them, too?

    Script requirement
  • [Farmhand] Our crops need to be tended every day. Please come back and help us again.

    Script requirement
  • Dialogue ends here

    Script requirement
  • [Farmhand] Ah, you're not done yet.

  • [Farmhand] For the grapes, you have to

  • [Farmhand] Please make sure you do all these.

  • Dialogue ends here

  • [Farmhand] Our crops are good for now. Messin' with them too often ain't good for them. They may not look it, but they're pretty sensitive.

  • [Farmhand] Please come back after dawn. Thank you.

  • Dialogue ends here

  • [Farmhand] Enough time has passed for our crops to need tendin' again. Would you help us again?

    Script requirement
  • [Farmhand] Since you came along, I've been havin' more things to do, and there's only so much one man can do.

    Script requirement
  • [Farmhand] Ah, I understand. Thanks to you guys, I've got more things to do with fewer men to do them with, but I'm alright.

  • [Farmhand] Well, forget it. You're prob'bly too busy yourself. But what do I know? I'm just a farmhand.

  • [Farmhand] Thank you. We've got grapes, green beans, and pumpkins, and I believe I've told you they each have different needs.

    Script requirement
  • [Farmhand] For the grapes, please

    Script requirement
  • [Farmhand] Sorry, I'm busy. I don't think you city people want to be here because it smells like fertilizer. Why don't you go over there and join the others where the researchers used to be?

  • Dialogue ends here

  • Dialogue ends here

Items obtained

Cor Core

Cor Core

x1

Mysterious Component

Mysterious Component

x5

Cor Core

Cor Core

x1

Mysterious Component

Mysterious Component

x5

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