Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Mirhen] Hey, employees only beyond this point! Geez, don't we have a sigh that says that? We should get one... Anyway, get out of here.
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Dialogue ends here
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Dialogue ends here
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[Mirhen] Hey, employees only beyond this point! Geez, don't we have a sign that says that? We should get one... Anyway, get out of here.
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[Mirhen] You're sorry, I get it. Ummm... Aren't you leaving?
Script requirement -
Dialogue ends here
Script requirement -
[Mirhen] Huh? What's this name tag? Zabaroo? Wait a sec... You're definitely not him!
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1
I'm here on his behalf.
Available immediately-
Dialogue ends here
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[Mirhen] Ah, I get it. Zabaroo's back has really been bothering him lately. Okay, we can bend the rules a bit in this situation.
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[Mirhen] Bring those rocks over to Bahed over there. He'll take care of them.
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Dialogue ends here
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[Mirhen] Hetarium ... What's so special about it? I mean, it looks just like Iron Ore. Why the hell is it like classified info?
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[Mirhen] I wish I could return to Rekenber Headquarters... I hate being stuck here gathering silly rocks in the middle of nowhere.
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Dialogue ends here