Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Alowa] W-Welcome...? This is o-o-our s-sweet room. We, we just c-cleaned this r-room for you o-of course.
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[Alowa] Th-The charge is is 1000 zeny p-p-per person? P-please pay me the fee and I,I'll let you in. I ssss...swear!
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[Alowa] I, I'll also ca-carry your luggage. B-but pay me first. Otherwise, my bo-boss will be unhappy and... ^666666*Gulp*^000000
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[Alowa] ^333333Beat me to death...^000000
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T-Thank you ssso much! L-Let open the room door ffffor you. Thank y-you. Ha-have a good time.
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Dialogue ends here
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Dialogue ends here
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[Alowa] Oh no! Oh no no no no no. Th-This isn't enough money? I-I'm ssssorry, but my b-boss w-will beat me if I l-let you in without paying...
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Dialogue ends here
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[Alowa] ^666666*Sniff*^000000 B-but I promise th-that this room is the nicest and cl-cleanest room! P-Please! C-come back!
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Dialogue ends here