Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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^3355FFThis door is locked. If someone inside won't open it for you, then you'll need the right key to unlock it.
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Dialogue ends here
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^3355FFThis door is locked. If someone inside won't open it for you, then you'll need the right key to unlock it.
Script requirement -
1
Unlock
^3355FFYou unlock the door with the key that Elly gave you, and as you push it open, a folded note dropped from top of the door. The followi...
Script requirement-
^3355FFYou unlock the door with the key that Elly gave you, and as you push it open, a folded note dropped from top of the door. The following words are written on this crude note.
Script requirement -
6 Forward, 3 Left, 3 Forward, 4 Left
Script requirement -
Dialogue ends here
Script requirement -
Dialogue ends here
Script requirement
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2
Cancel
...... ......... ............
Script requirement-
...... ......... ............
Script requirement -
Dialogue ends here
Script requirement
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^3355FFThe door is open.^000000
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1
Enter
Available immediately-
Dialogue ends here
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2
Cancel
Available immediately-
Dialogue ends here
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