Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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- A key is inserted in the locked door.-
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1
Turn the key.
You start saying the first line of the magic words.
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You start saying the first line of the magic words.
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Seems like you said something wrong.
Script requirement -
Dialogue ends here
Script requirement -
[Sobbing Voice] '^FF0000Turn the key as many times as there are colors in the rainbow.^000000'
Script requirement -
1
Open the door
The door is locked. So nothing happens.
Script requirement-
The door is locked. So nothing happens.
Script requirement -
Dialogue ends here
Script requirement
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2
Knock on the door.
How many times should I try to knock?
Script requirement-
How many times should I try to knock?
Script requirement -
You knocked on the door
Script requirement -
But, nothing happens.
Script requirement -
Dialogue ends here
Script requirement
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3
Turn the key.
How many times should I turn the key?
Script requirement-
How many times should I turn the key?
Script requirement -
You turn the key 7 times.
Script requirement Script requirement -
Click! Click! Click! Click! Click! Click! Click...!
Script requirement Script requirement -
[Distant Sound] ^FF0000kkkkhee- hihihihi!!!^000000 You hear water flushing.
Script requirement Script requirement -
Faint laughing can be heard off in the direction of the toilet.
Script requirement Script requirement -
Dialogue ends here
Script requirement Script requirement -
You turned over the key
Script requirement -
But nothing doesn't happened.
Script requirement -
Dialogue ends here
Script requirement
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4
Take the key out.
How many times should I insert the key into the door?
Script requirement-
How many times should I insert the key into the door?
Script requirement -
You inserted the key
Script requirement -
But nothing happened.
Script requirement -
Dialogue ends here
Script requirement
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Mother the door won't open!
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Dialogue ends here
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2
Ignore it.
You do nothing.
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You do nothing.
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Dialogue ends here
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- A key is inserted in the locked door.-
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Dialogue ends here
Poring Staff