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ID #Croix Blacksmith#bat_a02 bat_a02

Croix Blacksmith#bat_a02

Script NPC

Located at map "bat_a02" (X: 170 / Y: 121)

Croix Blacksmith#bat_a02 Croix Blacksmith#bat_a02

Dialogues

NPC dialogue Croix Blacksmith#bat_a02

Explore requirements

Select a requirement to prepare a local simulation. The real character is not changed.

Dialogue route map Simulation map

Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.

  • [Croix Blacksmith] We are in urgency! The Barricade has been destroyed! We can repair the Barricade with ^3131FF50 Stones, 3 Sinew of Bear, 500 Metal Fragments, 30 Rough Elunium and 100 Gold.^000000 We have it all except for the 50 Stones!

  • 1

    Repair.

    [Croix Blacksmith] You brought enough stones! Let's go and repair.

    • [Croix Blacksmith] You brought enough stones! Let's go and repair.

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    • [Croix Blacksmith] Combine Stones and Gold in the proper percentage.

    • [Croix Blacksmith] Combine Stones and Gold in the proper percentage and shape the Barricade.

    • [Croix Blacksmith] Combine Stones and Gold in the proper percentage and shape the Barricade, then add Rough Elunium to make it stronger.

    • [Croix Blacksmith] Combine Stones and Gold in the proper percentage and shape the Barricade, then add Rough Elunium to make it stronger. Now decorate with Metal Fragments.

    • [Croix Blacksmith] Combine Stones and Gold in the proper percentage and shape the Barricade, then add Rough Elunium to make it stronger. Decorate with Metal Fragments, and plait stones with Sinew of Bear!

    • .............. .............. .............. .............. ..............

    • [Croix Blacksmith] Wow! It's done. We are relieved.

    • Dialogue ends here

    • Dialogue ends here

    • [Croix Blacksmith] You don't have enough Stones!

    • [Croix Blacksmith] ^3131FFWe need 50 Stone.^000000 We are busy, so please hurry.

    • Dialogue ends here

  • 2

    Leave it.

    [Croix Blacksmith] There are enemies coming! Let's evacuate from here!

    • [Croix Blacksmith] There are enemies coming! Let's evacuate from here!

    • Dialogue ends here

  • [Croix Blacksmith] There, the enemy is coming!

  • Dialogue ends here

  • Dialogue ends here

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