Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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Dialogue ends here
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[ Hah, t, that is Baba Yaga's cow?! Y, you...
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- You approach to the cow carefully and hold its nape -
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[ You! Go home now!
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- The cow seems surprised, jumps and tries to attack you !! -
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- You almost get hit and dodge its attack and cast the spell !! -
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- You cast the spell in a hurry and the cow is surronded by the light and disappears !! -
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[Cow] ...Moo...
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- The cow, seems to gibe at you, looks at you quickly and runs to bushes !! -
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Dialogue ends here
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[Cow] Moo... [ Akkkk?! Eh!? The s-spell...
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- You hesitate, the cow, seems to gibe at you, passes by you and runs to bushes !! -
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Dialogue ends here
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[ What a surprise. The cow is bad like its owner.
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[ Ok, then. Let's get back to Baba Yaga...
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Dialogue ends here
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- The cow is tied around its neck and eats grass comfortably -
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[ I must return to Baba Yaga...
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Dialogue ends here
Poring Staff