Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Saddeus] what's the noise over there?
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[Saddeus]
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I can't remember you. Is it your 1st time?
Script requirement -
You again? Somebody hasn't grown wiser from the very first visit...
Script requirement -
OK, we could release you for ^FF0000
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[Saddeus] You've got some time to think about...
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Dialogue ends here
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[Saddeus] OK, sing here and there. [Saddeus] What's this? It's not enough!
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Dialogue ends here
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[Saddeus] OK, sign your cheque. And put down your name in my book. [Saddeus]
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Your case says nothing about your bank accounts.
Script requirement -
Alas, there's your bank account info... ^FF0000
Script requirement -
Stop your silly games now!
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Dialogue ends here
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[Saddeus] You are free now!
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Dialogue ends here
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[Saddeus] Our stocks are short of toadstools. Remember your morning's skilly? What about some work at our sponsored mushroom farm?
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I'm sorry, you should release your Cart, PecoPeco or Falcon!
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Dialogue ends here
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[Saddeus] Talk to our overseer, Oliver.
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Dialogue ends here
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Dialogue ends here
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Dialogue ends here
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Dialogue ends here
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[Saddeus]
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Is today X-Mas time, huh?
Script requirement -
Now shut up and back off!
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Dialogue ends here