Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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^3355FFThat's a nice looking calabash. You might even get something from it... But first you better get rid of all your extra weight. And by weight, I mean items.^000000
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Dialogue ends here
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^3355FFIt's an expensive looking calabash-- or in less fancy words, a ''gourd.'' Would do you do?^000000
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1
Break Open Calabash
^3355FFYou can't break open that calabash... You're a hero, not a vandal. Now, if this act of vandalism can be considered an act of heroism,...
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^3355FFYou can't break open that calabash... You're a hero, not a vandal. Now, if this act of vandalism can be considered an act of heroism, then it'd be okay.^000000
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Dialogue ends here
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2
Look Inside Calabash
^3355FFYou tenderly place your hand into the calabash, and gently feel around with your fingers until you retrieve an Old Bronze Key.^000000
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^3355FFYou tenderly place your hand into the calabash, and gently feel around with your fingers until you retrieve an Old Bronze Key.^000000
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Dialogue ends here
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3
Ignore
^3355FFThere's probably nothing inside anyway.^000000
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^3355FFThere's probably nothing inside anyway.^000000
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Dialogue ends here
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^3355FFThis is the expensive looking calabash from which you've obtained the Old Bronze Key. It's useless to you now.^000000
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Dialogue ends here
Items obtained
Old Bronze Key
x1