Dialogues
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Neat Crew] Ah, do not touch it! Why do you keep messing it up after I clean up the room?! Get out!
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Dialogue ends here
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Dialogue ends here
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The books are organized according to order on the bookshelf.
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Dialogue ends here
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This is a book which used to contain a piece of the painting.
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Dialogue ends here
Poring Staff