ID #Bad Drunk#amano06
lhz_in03
Bad Drunk#amano06
Script NPCLocated at map "lhz_in03" (X: 185 / Y: 20)
Dialogues
NPC dialogue
Bad Drunk#amano06
Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Garry] Hey! Hey you...! D'you wanna, you wanna hear me tell you a joke?! It goes... Um, it goes like this...
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[Garry] Hey riddle middle, the cat and th-- No! No, damn it! That's a song! No, wait, that's not a song either...
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Dialogue ends here