Dialogues
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Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Archeologist] There's so much to do! How am I going to handle all of this research? Don't panic, don't panic, just one thing at a time!
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[Archeologist] Oh, I've heard about you from that antique appraiser in Comodo... You're the one that dig up the Unlucky Emerald, right? Would you mind if I take a look?
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[Archeologist] Ah, it's no wonder so many people want it. This emerald is so huge and... It's beautiful! So... I'm guessing you needed my help with something?
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1
Ask About the Jewel's Curse
[Archeologist] The jewel's curse? Hah! You believe in that old superstition? Oh, so you wanted to break the jewel's curse? Mmpf. Hahah! You'...
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[Archeologist] The jewel's curse? Hah! You believe in that old superstition? Oh, so you wanted to break the jewel's curse? Mmpf. Hahah! You're not dead yet, right?
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[Archeologist] It's all a load of bunk! Only one man died while keeping this jewel in his possession, that gambler in Comodo that used it to pay off his gambling debts.
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[Archeologist] This jewel happened to be lost for a long time, and it just reappeared. That's all. Lots of myths and legends surround extremely valuable gems like this one.
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[Archeologist] Anyway, there's no curse. Believe what you want to, but that happens to be my professional opinion, based on my research.
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2
Show Off Jewel
[Archeologist] Wow... That jewel sure is freakin' huge...
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[Archeologist] Wow... That jewel sure is freakin' huge...
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[Archeologist] You lost the jewel? Well, maybe it's not all bad. History shows that many people were ruined by suddenly coming upon vast fortunes, you know?
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[Archeologist] The vindictive soul of a warrior is just drifting around in the world of the living? I don't think I want to believe what you're saying.
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[Archeologist] I personally feel that old shaman's a fraud, but... You should have the freedom to decide what you believe. But don't let it bother you.
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[Archeologist] Are you talking about ghosts again? Fine. For the sake of the argument, let's say the jewel actually possesses the soul of some fallen warrior.
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[Archeologist] It's not unfathomable for people with huge debts to kill themselves, or for warriors to perish while fighting Cobolds. Still... I'll see what I can learn.
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[Archeologist] That reminds me... I've got some records about an adventurer group that died in the field west of Geffen that you were talking about. Let me see if I can find them.
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[Archeologist] Ah, you're back! I found those records I told you about. It's a witness's account of what happened when those people died west of Geffen.
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[Archeologist] What's interesting is that the warrior you keep talking about wasn't killed by Cobolds at all, according to what this guy wrote. Let's see... Ah, it's over here.
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[Archeologist] ''^666666When the chief and his soldiers arrived, the battle was over. Dead bodies lay everywhere, but there was one warrior covered in blood, half conscious, but living.^000000''
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[Archeologist] Strange, isn't it? This is from a journal written by a retired soldier that lives in Prontera now. It might be a good idea to see if you can talk to him.
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[Archeologist] There's a retired soldier that actually witnessed what happened in the field west of Geffen. You should try to find him in Prontera, and see what you can learn.
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[Archeologist] Ah, that's... That's very profound. That one warrior went berserk when he realized he was too weak to protect his comrades? He lost total control...
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[Archeologist] I better talk to that old soldier and get the full story on record. It'll be a really good history lesson for Swordmen everywhere. Thank you for letting me know.
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[Archeologist] I'm so busy! Listen, would you mind coming back later when I'm not so swamped with work?
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