Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Alph] As expected.. Only this room has a different lay out than the rest...
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[Mark] I see. There's a door that doesn't seem to belong in a very unnatural location.
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[Tamarin] ...There is no other way but to go in and investigate ourselves?
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[Du] Charge!!!!!
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Dialogue ends here
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Dialogue ends here
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[Alph] Unnatural room... Unnatural door...
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[Alph] ...
Script requirement -
[Alph] Haa...
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Dialogue ends here
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Dialogue ends here
Poring Staff