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ID #Alchemy Guy#alde aldebaran

Alchemy Guy#alde

Script NPC

Located at map "aldebaran" (X: 121 / Y: 231)

Alchemy Guy#alde Alchemy Guy#alde

Dialogues

NPC dialogue Alchemy Guy#alde
Dialogue route map Simulation map

Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.

  • [Chemirre] Alchemists, one of the 2nd Jobs, are able to create items out of several materials using knowledge from the ancient age of Al De Baran.

  • 1

    About Alchemy in Payon

    [Chemirre] Most people don't know that there was an oriental form of Alchemy that developed in Payon.

    Available immediately
    • [Chemirre] Most people don't know that there was an oriental form of Alchemy that developed in Payon.

    • [Chemirre] These Payon Alchemists were able to create Gold out of different materials. However, Payon Alchemy never advanced as much as the Alchemy in Al De Baran.

    • [Chemirre] Materials for Alchemy in Payon were scarce and interest in that field eventually waned. Now, you can only study Alchemy here in Al De Baran.

    • [Chemirre] Still, I can't help but wonder what secrets were lost after the Payon art of Alchemy disappeared from the face of the Earth...

    • Dialogue ends here

  • 2

    Definition of Alchemy

    [Chemirre] Alchemists specialize in chemical research in order to create useful items out of various things.

    Available immediately
    • [Chemirre] Alchemists specialize in chemical research in order to create useful items out of various things.

    • [Chemirre] I also hear that they create all sorts of Potions, and can even summon certain monsters! It seems that their studies have all sorts of nifty applications.

    • Dialogue ends here

  • 3

    . . . . .

    [Chemirre] You are bored, aren't you? Alright then, I will tell you a story about monster cards and item slots. As you already know, if you...

    Available immediately
    • [Chemirre] You are bored, aren't you? Alright then, I will tell you a story about monster cards and item slots. As you already know, if you ever have obtained a monster card before,

    • [Chemirre] you can only insert a monster card to an item that satisfies the card's location requirement. For instance, let's say, you have obtained a Poring Card.

    • [Chemirre] When you right click on the card, you will see its ability as LUK+2 and Perfect Dodge+1 and its location as 'Armor'.

    • [Chemirre] If you try to insert this card to a dagger with many slots, it is not going to work because the card only can be inserted to armor items.

    • [Chemirre] Almost every armor items that are being sold in town shops do not have slots on them. That means, you can only obtain slotted armors by hunting monsters.

    • [Chemirre] Ah, let me tell you how you can insert a card to an item. If you want to insert a card on your equipped armor, you must unequip the armor first. And then, double click a card that you want to use. Then a list of armor, that you can insert the card, will be displayed.

    • [Chemirre] It is not that complicated, is it?

    • Dialogue ends here

  • 4

    End Conversation

    [Chemirre] You can talk about Rune-Midgarts' alchemy without talking about the Al De Baran Alchemist Guild! Long Live Alchemists!

    Available immediately
    • [Chemirre] You can talk about Rune-Midgarts' alchemy without talking about the Al De Baran Alchemist Guild! Long Live Alchemists!

    • Dialogue ends here

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