Abduction_trigger
Script NPCLocated at map "lighthalzen" (X: 188 / Y: 200)
Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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^3355FFAs you walked out of the mansion, something smashed the top of your head, and you instantly lose consciousness...
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Dialogue ends here
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Dialogue ends here
Poring Staff