Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Father Bamph] This is the body of the second prince. The curse is only supposed to kill the firstborn prince, but all three princes of this generation were killed...
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[Father Bamph] Despite our great efforts to exorcise this powerful curse, we all failed. Those involved have begun to believe that Odin may have abandoned us...
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^3355FFYou examine the body of the second prince and notice that the scale marks on his skin are fainter, and slightly different in color, than the marks on the first prince.^000000
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[ Father Bamph...! Look, these marks are different on the second prince than on the first prince! See? They're different in darkness and coloration.
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[Father Bamph] Goodness, you're right! How did we overlook this? Hm, this supports the idea that a conspiracy may be involved. Let's go check the body of the third prince.
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Dialogue ends here
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^3355FFYou poured a little of the solution made from Green Potion and Yellow Gemstone on the body's scale marks. The scale marks grow fainter and the solution bubbles on contact.
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Dialogue ends here
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^3355FFIt's the body of a male dressed in luxurious robes. Although deceased, the color of life has not yet left the body.
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Dialogue ends here