ID ##moc2_talkevent01
mid_camp
#moc2_talkevent01
Script NPCLocated at map "mid_camp" (X: 205 / Y: 312)
Dialogues
NPC dialogue
#moc2_talkevent01
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
-
[Mr. Kidd] Wake up!
-
Dialogue ends here
Poring Staff