Dialogues
NPC dialogue
#ml2
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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There's a memo.
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[Memo] Here is not what we wanted, huh!
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...do listen the conversation of merchant.
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Dialogue ends here
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Dialogue ends here
Poring Staff