#maogate2_talk7
Script NPCLocated at map "que_job03" (X: 180 / Y: 144)
Dialogues
Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[?????] Jeez, what's going on? Where the heck are all the guards?
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[????] What?! Why would anyone do something so stupid, so foolhardy, as revive Satan Morocc?!
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[????] Why...? You can't possibly understand. Now die...!
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[ Where is that voice coming from? Wait... That's... That's happening right now! Please... Please don't let me be too late!
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Dialogue ends here