Dialogues
Explore requirements
Select a requirement to prepare a local simulation. The real character is not changed.
Dialogue possibilities
Select a branch to inspect its complete dialogue. Requirements are shown above when detected.
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Dialogue route map Simulation map
Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.
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[Jack] Oh, man... How did you find this place? This bar is one of the Assassin Guild's most closely guarded secrets! Well, the cat's out of the bag...
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[Jack] But I still can't let you in. No matter what. Yeah, my mind's made up. But if you really want to go in, maybe you could, I dunno... distract me.
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Pay 1,000 Zeny
[Jack] Oh man... I'm sooo tired. Let me take a freakin' 20 second yawn. *Yaaaaaaaaaaaaaaaaaaaaaaaaaawn*
Available immediately-
[Jack] Oh man... I'm sooo tired. Let me take a freakin' 20 second yawn. *Yaaaaaaaaaaaaaaaaaaaaaaaaaawn*
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Dialogue ends here
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Dialogue ends here
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[Jack] What the...? That's not a lot of money at all. I doubt you can even afford just one drink at this joint. Just drink at home, willya?
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Dialogue ends here
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[Jack] Hmm... You... You didn't know what I meant, did you? Oh well. You better scram.
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Dialogue ends here
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Dialogue ends here
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[Jack] Hey... You're crowding my personal space. Step back before I get violent. You wouldn't like me when I'm violent, ya creep.
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Dialogue ends here
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Dialogue ends here
Poring Staff