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ID ##barmut_room1 que_ba

#barmut_room1

Script NPC

Located at map "que_ba" (X: 264 / Y: 186)

#barmut_room1 #barmut_room1

Dialogues

NPC dialogue #barmut_room1

Explore requirements

Select a requirement to prepare a local simulation. The real character is not changed.

Dialogue route map Simulation map

Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.

  • ^660000You wake up, and look around you. Somehow, you've now ended up in a huge mansion.^000000

  • ^660000You suddenly feel a sharp pain in your chest, as if someone were squeezing your heart.^000000

  • ^660000This mansion looks very elegant and expensive, but it is on fire, just like the laboratory in your first dream.^000000

  • ^660000You're having trouble thinking because of your chest pain and the fire, but you know that this mansion won't last long. You look around for an exit, and see a man standing downstairs in the center of flames.^000000

  • ^660000He didn't seem to care that he'd perish along with the mansion, and was talking slowly in a low, sad voice.^000000

  • [Mysterious Man] ..................... After all, God has trifled with me... This was his plan all long... Even my best friends were his puppets...

  • [Mysterious Man] I strongly resent my fate... But I'm ready to accept the end... Of everything...

  • ^660000He could not finish his words before flames swallowed him up. At the same time, you were...^000000

  • Dialogue ends here

  • Dialogue ends here

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