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ID ##3room_barmunt que_ba

#3room_barmunt

Script NPC

Located at map "que_ba" (X: 102 / Y: 56)

#3room_barmunt #3room_barmunt

Dialogues

NPC dialogue #3room_barmunt

Explore requirements

Select a requirement to prepare a local simulation. The real character is not changed.

Dialogue route map Simulation map

Each card is a possible answer. Nested cards are the branches opened by that answer. Amber labels identify requirements; click one to activate it in this local simulation.

  • ^660000You walked through the flame engulfed hallway and ended at a room that was about to collapse, just like everywhere else in this place.^000000

  • ^660000You could not clearly see what was inside the room because of all the smoke, but you knew there was something there.^000000

  • ^660000You squinted your eyes, and listened. You could hear human voices, but their silhouettes of whomever was talking were not human shaped.^000000

  • [Female] Cough! Fire... Cough! Goddamn humans... Cough, cough!

  • ^660000Her coughing grew worse as the roaring of the flames grew stronger.^000000

  • [Male] They ran away, and left us behind to die!

  • [Female] ...Are we going to die?

  • [Male] Die? ...Haha. ^3131FF'Eva'^000000, we won't die... We were never exactly alive to begin with.

  • - Crumbling -

  • [Male] Argh!

  • ^660000The only exit was blocked by steel bars; no one could get out of the room enveloped in flames. Then, a corner of a wall crumbled by the heat from the fire.^000000

  • ^660000The male silhouette quickly approached the wall, and started to dig at the crumbled corner.^000000

  • [Male] ...It's done!

  • [Male] Let's go, Eva!

  • [Eva] Wait, we have to take the children with us.

  • ^660000The female silhouette called Eva approached the test tubes standing in a row against a wall.^000000

  • [Male] Eva!! We don't have time to save all of them! Come here!

  • Dialogue ends here

  • Dialogue ends here

  • Dialogue ends here

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