0
Register now and get: 150.000 Zeny + Summer Hat Pack, Poring Cake Hat, Battle Manual Box, JOB Battle Manual Box, Bubble Gum Box
Offline
Back
ID #840000 Weapon

Lust Boom [2]

Buy Price: N/A Sell Price: N/A
A grenade launcher used by mercenaries who guarded the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
Increases damage of Howling Mine by 10%.
_______________________
For each 3 Refine Levels:
ATK +6
Increases Attack Speed (decreases After Attack Delay by 10%).
_______________________
Refine Level +7:
Increases damage of Howling Mine by additional 10%.
Increases damage of Dragon Tail by 10%.
_______________________
Refine Level +9:
Decreases Howling Mine and Dragon Tail skill cooldown by 1 second.
_______________________
Refine Level +11:
Increases damage of Howling Mine by additional 25%.
When Crimson Marker has been used, Increases Damage of Dragon Tail by additional 25% for 10 seconds.
_______________________
Type: Grenade Launcher
Attack: 330
Weight: 240
Weapon Level: 4
_______________________
Requirement:
Base Level 150
Gunslinger classes

Monster Drops

Normal Drops

Boiled Water Piranha

Rate: 1.5%

Red Pitaya

Rate: 2.5%

Equipment Reform

Available through the reform system R_Ep17_Box

Basic Information

Weapon
2400
9
Equipment reform

Job Requirements

Yes

Requirements

4
150

Scripts

.@r = getrefine(); bonus2 bSkillAtk,"RL_H_MINE",10; bonus bAspdRate,3*(.@r/3); bonus bBaseAtk,6*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_D_TAIL",10; bonus2 bSkillAtk,"RL_H_MINE",10; } if (.@r>=9) { bonus2 bSkillCooldown,"RL_D_TAIL",-1000; bonus2 bSkillCooldown,"RL_H_MINE",-1000; } if (.@r>=11) { autobonus3 "{ bonus2 bSkillAtk,\"RL_D_TAIL\",25; }",1000,10000,"RL_C_MARKER"; bonus2 bSkillAtk,"RL_H_MINE",25; }
.@r = getrefine();
bonus2 bSkillAtk,"RL_H_MINE",10;
bonus bAspdRate,3*(.@r/3);
bonus bBaseAtk,6*(.@r/3);
if (.@r>=7) {
   bonus2 bSkillAtk,"RL_D_TAIL",10;
   bonus2 bSkillAtk,"RL_H_MINE",10;
}
if (.@r>=9) {
   bonus2 bSkillCooldown,"RL_D_TAIL",-1000;
   bonus2 bSkillCooldown,"RL_H_MINE",-1000;
}
if (.@r>=11) {
   autobonus3 "{ bonus2 bSkillAtk,\"RL_D_TAIL\",25; }",1000,10000,"RL_C_MARKER";
   bonus2 bSkillAtk,"RL_H_MINE",25;
}
We use technical cookies and browser storage to keep your session active, protect the site, and remember your preferences. Learn more in our Cookie Policy.