ID #650047
Weapon
Dimensions Moonlight Wheel Shuriken [2]
Buy Price: N/A
Sell Price: N/A
A wheel shuriken imbued with rune magic.
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Indestructible in battle
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MATK +330
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MATK +3%
Increases damage of Red Flame Cannon and Thundering Cannon by 15%.
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For each 2 Refine Levels:
MATK +25
MATK +1%
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For each 3 Refine Levels:
Increases damage of Red Flame Cannon and Thundering Cannon by additional 5%.
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Refine Level +7:
Increases Magical Damage with Wind and Fire element by 25%.
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Refine Level +9:
Decreases Variable Casting Time by 10%.
S.MATK +7
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Refine Level +11:
Increases damage of Red Flame Cannon and Thundering Cannon by additional 15%.
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When equipped with Time Dimensions Rune Crown (Shinkiro & Shiranui):
Increases damage of Darkening Cannon by 45%.
Increases Magical Damage with Shadow element by 30%.
Increases Magical Damage with Wind and Fire element by additional 10%.
If the Weapon and Headgear's Grade are A or higher:
Increases damage of Red Flame Cannon and Thundering Cannon by additional (the sum of refine level)%.
Casting Red Flame Cannon has a chance to auto cast Level 1 Thundering Cannon.
(If you learned a higher Level, it will auto cast that Level instead.)
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[Bonus by Grade]
[Grade D]: S.MATK +5
[Grade C]: Damage of Red Flame Cannon and Thundering Cannon +15%.
[Grade B]: Magical Damage with Wind and Fire element +10%.
[Grade A]: S.MATK +3 per 2 Refine Levels.
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Type: Huuma Shuriken
Attack: 200
Weight: 280
Weapon Level: 5
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Requirement:
Base Level 250
Shinkiro, Shiranui
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Indestructible in battle
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MATK +330
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MATK +3%
Increases damage of Red Flame Cannon and Thundering Cannon by 15%.
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For each 2 Refine Levels:
MATK +25
MATK +1%
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For each 3 Refine Levels:
Increases damage of Red Flame Cannon and Thundering Cannon by additional 5%.
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Refine Level +7:
Increases Magical Damage with Wind and Fire element by 25%.
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Refine Level +9:
Decreases Variable Casting Time by 10%.
S.MATK +7
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Refine Level +11:
Increases damage of Red Flame Cannon and Thundering Cannon by additional 15%.
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When equipped with Time Dimensions Rune Crown (Shinkiro & Shiranui):
Increases damage of Darkening Cannon by 45%.
Increases Magical Damage with Shadow element by 30%.
Increases Magical Damage with Wind and Fire element by additional 10%.
If the Weapon and Headgear's Grade are A or higher:
Increases damage of Red Flame Cannon and Thundering Cannon by additional (the sum of refine level)%.
Casting Red Flame Cannon has a chance to auto cast Level 1 Thundering Cannon.
(If you learned a higher Level, it will auto cast that Level instead.)
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[Bonus by Grade]
[Grade D]: S.MATK +5
[Grade C]: Damage of Red Flame Cannon and Thundering Cannon +15%.
[Grade B]: Magical Damage with Wind and Fire element +10%.
[Grade A]: S.MATK +3 per 2 Refine Levels.
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Type: Huuma Shuriken
Attack: 200
Weight: 280
Weapon Level: 5
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Requirement:
Base Level 250
Shinkiro, Shiranui
Equipment Reform
Available through the reform system Dimen_W_Refine
- Abyss Magic Jewel × 10
- Time Dimension Magic Jewel × 10
- Zelunium × 75
- Shadowdecon × 75
- Etel Stone × 15
Basic Information
Type
Weapon
Weight
2800
Range
1
Acquisition method
Equipment reform
Requirements
Weapon Level
5
Min Level
250
Item Flags
Drop Effect
Yes
Scripts
Script .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,3+(.@r/2); bonus2 bSkillAtk,"SS_SEKIENHOU",15+5*(.@r/3); bonus2 bSkillAtk,"SS_RAIDENPOU",15+5*(.@r/3); bonus bMatk,25*(.@r/2); if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Wind,25; bonus2 bMagicAtkEle,Ele_Fire,25; if (.@r>=9) { bonus bDelayrate,-10; bonus bSMatk,7; if (.@r>=11) { bonus2 bSkillAtk,"SS_SEKIENHOU",15; bonus2 bSkillAtk,"SS_RAIDENPOU",15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,5; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SS_SEKIENHOU",15; bonus2 bSkillAtk,"SS_RAIDENPOU",15; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Fire,10; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,3*(.@r/2); } } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,3+(.@r/2);
bonus2 bSkillAtk,"SS_SEKIENHOU",15+5*(.@r/3);
bonus2 bSkillAtk,"SS_RAIDENPOU",15+5*(.@r/3);
bonus bMatk,25*(.@r/2);
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Wind,25;
bonus2 bMagicAtkEle,Ele_Fire,25;
if (.@r>=9) {
bonus bDelayrate,-10;
bonus bSMatk,7;
if (.@r>=11) {
bonus2 bSkillAtk,"SS_SEKIENHOU",15;
bonus2 bSkillAtk,"SS_RAIDENPOU",15;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bSMatk,5;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"SS_SEKIENHOU",15;
bonus2 bSkillAtk,"SS_RAIDENPOU",15;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAtkEle,Ele_Wind,10;
bonus2 bMagicAtkEle,Ele_Fire,10;
if (.@g>=ENCHANTGRADE_A) {
bonus bSMatk,3*(.@r/2);
}
}
}
}