ID #640053
Weapon
Furious Flame Staff [2]
Buy Price: N/A
Sell Price: N/A
A two-handed staff filled with the heat of wrath.
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Indestructible in battle
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MATK +270
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Increases damage of Floral Flare Road by 10%.
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Base Level at least 210:
MATK +7%, MATK +70.
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Base Level at least 220:
Increases damage of Crimson Arrow by 5%.
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Base Level at least 230:
Increases Magical Damage against enemies of every size by 10%.
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Refine Level +7:
Increases Magical Damage with Fire element by 10%.
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Refine Level +9:
Increases damage of Floral Flare Road and Crimson Arrow by additional 10%.
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Refine Level +10:
Decreases Variable Casting Time by 10%.
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Refine Level +11:
Increases damage of Floral Flare Road and Crimson Arrow by additional 10%.
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When equipped with Furious Boots:
Increases damage of All Bloom by (the sum of refine level)%.
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[Bonus by Grade]
[Grade D]: Magical Damage with Fire element +15%.
[Grade C]: Damage of Floral Flare Road +5%.
[Grade B]: Damage of Crimson Arrow +10%.
[Grade A]: MATK +4%, S.MATK +4 per 2 Refine Levels.
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Type: Two-Handed Staff
Attack: 100
Weight: 200
Weapon Level: 5
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Requirement:
Base Level 205
Arch Mage
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Indestructible in battle
_______________________
MATK +270
_______________________
Increases damage of Floral Flare Road by 10%.
_______________________
Base Level at least 210:
MATK +7%, MATK +70.
_______________________
Base Level at least 220:
Increases damage of Crimson Arrow by 5%.
_______________________
Base Level at least 230:
Increases Magical Damage against enemies of every size by 10%.
_______________________
Refine Level +7:
Increases Magical Damage with Fire element by 10%.
_______________________
Refine Level +9:
Increases damage of Floral Flare Road and Crimson Arrow by additional 10%.
_______________________
Refine Level +10:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +11:
Increases damage of Floral Flare Road and Crimson Arrow by additional 10%.
_______________________
When equipped with Furious Boots:
Increases damage of All Bloom by (the sum of refine level)%.
_______________________
[Bonus by Grade]
[Grade D]: Magical Damage with Fire element +15%.
[Grade C]: Damage of Floral Flare Road +5%.
[Grade B]: Damage of Crimson Arrow +10%.
[Grade A]: MATK +4%, S.MATK +4 per 2 Refine Levels.
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Type: Two-Handed Staff
Attack: 100
Weight: 200
Weapon Level: 5
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Requirement:
Base Level 205
Arch Mage
Equipment Reform
Available through the reform system Refine_Furious
- HD Etherdeocon × 10
- Enriched Etherdeocon × 20
Basic Information
Type
Weapon
Weight
2000
Range
1
Acquisition method
Equipment reform
Job Requirements
Wizard
Yes
Requirements
Weapon Level
5
Min Level
205
Scripts
Script .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",10; if (BaseLevel>=210) { bonus bMatkRate,7; bonus bMatk,70; } if (BaseLevel>=220) { bonus2 bSkillAtk,"AG_CRIMSON_ARROW",5; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",5; } if (BaseLevel>=230) { bonus2 bMagicAddSize,Size_All,10; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,10; if (.@r>=9) { bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; if (.@r>=10) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Fire,15; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",5; if (.@g>=ENCHANTGRADE_B) { bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,4*(.@r/2); bonus bMatkRate,4*(.@r/2); } } } }
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",10;
if (BaseLevel>=210) {
bonus bMatkRate,7;
bonus bMatk,70;
}
if (BaseLevel>=220) {
bonus2 bSkillAtk,"AG_CRIMSON_ARROW",5;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",5;
}
if (BaseLevel>=230) {
bonus2 bMagicAddSize,Size_All,10;
}
if (.@r>=7) {
bonus2 bMagicAtkEle,Ele_Fire,10;
if (.@r>=9) {
bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",10;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10;
if (.@r>=10) {
bonus bVariableCastrate,-10;
if (.@r>=11) {
bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",10;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10;
}
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus2 bMagicAtkEle,Ele_Fire,15;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"AG_FLORAL_FLARE_ROAD",5;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10;
bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10;
if (.@g>=ENCHANTGRADE_A) {
bonus bSMatk,4*(.@r/2);
bonus bMatkRate,4*(.@r/2);
}
}
}
}