ID #640004
Weapon
Blue Crystal Staff [2]
Buy Price: N/A
Sell Price: N/A
A staff with the power of cold ice used by some arch wizards in the past.
It resonates with Ancient Hero's Boots.
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Indestructible in battle
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MATK +200
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For each 2 Refine Levels:
MATK +10
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For each 3 Refine Levels:
Increases damage of Jack Frost by 12%.
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Refine Level +9:
Increases Magical Damage with Water element by 7%.
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Refine Level +11:
Decreases Jack Frost skill cooldown by 1 second.
Increases Magical Damage against monsters of Fire elemental by 7%.
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When equipped with Ancient Hero's Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
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Type: Two-Handed Staff
Attack: 100
Weight: 80
Weapon Level: 4
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Requirement:
Base Level 100
Warlock
It resonates with Ancient Hero's Boots.
_______________________
Indestructible in battle
_______________________
MATK +200
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases damage of Jack Frost by 12%.
_______________________
Refine Level +9:
Increases Magical Damage with Water element by 7%.
_______________________
Refine Level +11:
Decreases Jack Frost skill cooldown by 1 second.
Increases Magical Damage against monsters of Fire elemental by 7%.
_______________________
When equipped with Ancient Hero's Boots:
Random chance to increase INT by 20 and MATK by 15% for 7 seconds when dealing magical damage.
_______________________
Type: Two-Handed Staff
Attack: 100
Weight: 80
Weapon Level: 4
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Requirement:
Base Level 100
Warlock
Available from boxes
Equipment Reform
Available through the reform system Hero_Equipment_Cube
Available through the reform system Hero_Up_Cube_11
Basic Information
Type
Weapon
Weight
800
Range
1
Acquisition method
Equipment reform
Job Requirements
Wizard
Yes
Requirements
Weapon Level
4
Min Level
100
Scripts
Script bonus bUnbreakableWeapon; .@r = getrefine(); bonus bMatk,.@r/2*10; bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Water,7; } if (.@r>=11) { bonus2 bSkillCooldown,"WL_JACKFROST",-1000; bonus2 bMagicAddEle,Ele_Fire,7; }
bonus bUnbreakableWeapon;
.@r = getrefine();
bonus bMatk,.@r/2*10;
bonus2 bSkillAtk,"WL_JACKFROST",.@r/3*12;
if (.@r>=9) {
bonus2 bMagicAtkEle,Ele_Water,7;
}
if (.@r>=11) {
bonus2 bSkillCooldown,"WL_JACKFROST",-1000;
bonus2 bMagicAddEle,Ele_Fire,7;
}