ID #630015
Weapon
Paradise Rune Knight Lance
Buy Price: N/A
Sell Price: N/A
A high-quality two-handed spear made by the Paradise Group.
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ATK +5%
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For each Level of Dragon Training:
Decreases After Skill Delay by 3%.
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Base Level at least 105:
Decreases Variable Casting Time fo all skills by 10%.
Increases damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by 25%.
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Base Level at least 110:
Decreases Hundred Spear skill cooldown by 2 seconds.
Increases Ranged Physical Damage against enemies of every size by 15%.
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Base Level at least 115:
Increases damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by additional 15%.
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Type: Two-Handed Spear
Attack: 200
Weight: 0
Weapon Level: 4
Refineable: No
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Requirement:
Base Level 100
Rune Knight classes
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ATK +5%
_______________________
For each Level of Dragon Training:
Decreases After Skill Delay by 3%.
_______________________
Base Level at least 105:
Decreases Variable Casting Time fo all skills by 10%.
Increases damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by 25%.
_______________________
Base Level at least 110:
Decreases Hundred Spear skill cooldown by 2 seconds.
Increases Ranged Physical Damage against enemies of every size by 15%.
_______________________
Base Level at least 115:
Increases damage of Dragon Breath, Dragon Breath - Water and Hundred Spear by additional 15%.
_______________________
Type: Two-Handed Spear
Attack: 200
Weight: 0
Weapon Level: 4
Refineable: No
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Requirement:
Base Level 100
Rune Knight classes
Basic Information
Type
Weapon
Range
3
Job Requirements
Knight
Yes
Requirements
Weapon Level
4
Min Level
100
Scripts
Script .@a = getskilllv("RK_DRAGONTRAINING"); bonus bAtkRate,5; bonus bDelayrate,-3*.@a; if (BaseLevel>=105) { bonus bVariableCastrate,-10; bonus2 bSkillAtk,"RK_DRAGONBREATH",25; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25; if (BaseLevel>=110) { bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000; bonus bLongAtkRate,15; if (BaseLevel>=115) { bonus2 bSkillAtk,"RK_DRAGONBREATH",15; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15; bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15; } } }
.@a = getskilllv("RK_DRAGONTRAINING");
bonus bAtkRate,5;
bonus bDelayrate,-3*.@a;
if (BaseLevel>=105) {
bonus bVariableCastrate,-10;
bonus2 bSkillAtk,"RK_DRAGONBREATH",25;
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",25;
bonus2 bSkillAtk,"RK_HUNDREDSPEAR",25;
if (BaseLevel>=110) {
bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-2000;
bonus bLongAtkRate,15;
if (BaseLevel>=115) {
bonus2 bSkillAtk,"RK_DRAGONBREATH",15;
bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",15;
bonus2 bSkillAtk,"RK_HUNDREDSPEAR",15;
}
}
}